SoundSSGood
5dbe88d9a4
End of battle BulkMoveArtifacts
2024-07-09 14:27:04 +03:00
Tomasz Zieliński
5eabadd7db
Use vstd
2024-07-09 06:50:00 +02:00
Tomasz Zieliński
bfa93be765
Limit predicted damage / loses to actual stack health
2024-07-09 06:39:41 +02:00
Ivan Savenko
6300473ff8
Block AI from acting at the same time as guest-human during simturns
2024-07-08 20:57:47 +00:00
Ivan Savenko
a19b3b61ad
Fixed missing addInfo when owner updater is used
2024-07-08 20:57:14 +00:00
Ivan Savenko
c64e7ee14c
Fix possible crash on Faerie Dragon killing themselves with Frost Ring
2024-07-08 20:56:43 +00:00
Ivan Savenko
c357fdb80d
Reveal terrain whenever hero receives a secondary skill
2024-07-08 20:56:17 +00:00
Ivan Savenko
81aa831237
Clarified bonus types documentation to better match actual logic
2024-07-08 20:55:41 +00:00
Ivan Savenko
575d15c425
Fix centering on selected map object on loading save
2024-07-08 20:52:37 +00:00
Ivan Savenko
7445e950ba
Replace uint64_t with signed type to prevent overflow on substraction
2024-07-08 20:52:11 +00:00
Ivan Savenko
ae689625e4
Merge pull request #4219 from smanolloff/add-tbb-dependency
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Add TBB in conanfile and CMakeLists
2024-07-08 19:34:08 +03:00
Laserlicht
c2e02297e1
code review
2024-07-08 18:00:30 +02:00
Laserlicht
ce46f43eca
changed to signature based file validation
2024-07-08 17:27:02 +02:00
Ivan Savenko
719f920914
Merge pull request #4235 from kaja47/patch-1
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reorder fields to shrink struct TerrainTile from 96 to 80 bytes
2024-07-08 17:59:29 +03:00
Andrey Filipenkov
5d9c1f986f
[launcher] treat manually selected/dropped file as a file path instead of URL
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fixes file installation on Android
2024-07-08 16:10:44 +03:00
Simeon Manolov
601840eb5f
address code review comments
2024-07-08 00:02:01 +03:00
Andrii Danylchenko
1be36e1ad4
NKAI: rewardables
2024-07-07 21:58:39 +03:00
Kryštof Černý
3219adace9
Base cz work
2024-07-07 16:39:18 +02:00
K
d3c198678c
reorder fields to shrink struct TerrainTile from 96 to 80 bytes
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When I was playing a very large map, computer's turn took up to 2 minutes and that give me time to fire up perf and profile the code while waiting.
I noticed that 1.7% of time was spent in function CPathfinderHelper::getNeighbors and half of that on a single load from an array backing multi_array of TerrainTiles. That signals the CMap::terrain is too big to fit in CPU caches.
This patch reorders fields in TerrainTile struct, shrinking it from 96 bytes to 80 bytes and hopefully helping to keep more tiles in the cache and speeding things up a little bit.
2024-07-07 12:53:29 +00:00
Laserlicht
8b1c038415
fix
2024-07-06 23:57:08 +02:00
Laserlicht
81574138c7
show only used fields
2024-07-06 23:22:40 +02:00
Laserlicht
37c783b7c1
code review
2024-07-06 22:55:56 +02:00
Ivan Savenko
a15a191557
Merge pull request #4228 from IvanSavenko/version_bump_154
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Version bump to 1.5.4
2024-07-06 19:35:59 +03:00
Ivan Savenko
f414336243
Merge pull request #4231 from Xilmi/develop
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Crash fix
2024-07-06 19:16:41 +03:00
Kryštof Černý
e5e5ccb61a
mapeditor cz translation work
2024-07-06 16:06:20 +02:00
Kryštof Černý
67f81c1b91
Translate launcher
2024-07-06 15:57:36 +02:00
Xilmi
cf0d08555b
Crash fix
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Fixed a crash that could occur when closing the game.
2024-07-06 15:34:36 +02:00
Laserlicht
da83f5dc3b
fix if only one line
2024-07-06 13:04:00 +02:00
Laserlicht
301da0b75a
fix for multiplayer
2024-07-06 13:04:00 +02:00
Laserlicht
27dd00f8ce
remember slider location
2024-07-06 13:04:00 +02:00
Laserlicht
3f0be7e904
invite hero scroll
2024-07-06 13:04:00 +02:00
Laserlicht
684a9519b6
max columns
2024-07-06 13:04:00 +02:00
Laserlicht
b3f0bf1e1d
finish slider
2024-07-06 13:04:00 +02:00
Laserlicht
29d4cf274a
basic slider
2024-07-06 13:04:00 +02:00
Ivan Savenko
e1ee8df2b9
Merge pull request #4227 from vcmi/beta
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Merge beta -> master
2024-07-05 19:34:46 +03:00
Ivan Savenko
0de7e431f0
Version bump to 1.5.4
2024-07-05 13:48:24 +00:00
Ivan Savenko
11a3da3f4f
Merge pull request #4220 from IvanSavenko/ai_optimize
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[1.5.4] AI optimizations
2024-07-05 15:45:49 +03:00
Ivan Savenko
5f3394176c
Merge pull request #4223 from vcmi/more_diagonal_roads
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Route roads even further away from zone boundary
2024-07-05 15:45:28 +03:00
Ivan Savenko
6835c18c86
Merge pull request #4224 from IvanSavenko/android_sdk_bump
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Bump Android target SDK to Android 14 (34)
2024-07-05 15:34:49 +03:00
Ivan Savenko
4695c88705
Merge pull request #4221 from IvanSavenko/bugfixing
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[1.5.4] Bugfixing
2024-07-05 15:34:15 +03:00
Ivan Savenko
b5c36958a9
Workaround for very slow boat summon tests
2024-07-04 19:56:01 +00:00
Ivan Savenko
ad972eb7e2
Optimize BonusList::totalValue
2024-07-04 19:55:09 +00:00
Ivan Savenko
b2b3dafe10
Bump Android target SDK to Android 14 (34)
2024-07-04 14:44:25 +00:00
Tomasz Zieliński
5b99974d31
Route roads even further away from zone boundary
2024-07-04 14:22:22 +02:00
Ivan Savenko
4e0d752c3c
Merge pull request #4201 from Gigas002/beta
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Embed translations and icons for mapeditor
2024-07-04 11:59:27 +03:00
Ivan Savenko
1f8fa3cd01
Bump version code for Android
2024-07-04 08:46:39 +00:00
Ivan Savenko
38bcc1e475
Restored logic of up/down key in town interface
2024-07-04 08:46:39 +00:00
Ivan Savenko
2584432b92
Fix crash on clicking on map when player is not making turn in MP
2024-07-04 08:46:39 +00:00
Ivan Savenko
5ccf6750ab
Fix assertion failure
2024-07-04 08:46:39 +00:00
Ivan Savenko
41ed7e2e10
Added TODO's for potential optimizations that I've discovered
2024-07-04 07:59:50 +00:00