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Commit Graph

8 Commits

Author SHA1 Message Date
720deba838 * Added comments to map.h * Refactoring(renamed attributes, some steps towards coding guidelines, ..) 2012-10-26 17:51:05 +00:00
18bd898cb1 * fixed bug when starting certain maps in campaigns
* introduced TPlayerColor typedef
2012-09-24 16:14:53 +00:00
b3c17d2788 large filesystem update. Filesysytem is now fully functional, everything should work.
- completely replaced CLodHandler, removed bitmaph and spriteh
- replaced CLodStream in favour of CCompressedStream (2 new files)
- renamed CResourceLoaderFactory and ResourceIndetifier to shorter names
NOTES:
- campaign loading is currently broken. Will fix.
- I am going to remove several unused files in several days (e.g. LodHandler)
2012-08-01 12:02:54 +00:00
7dc0d6878e Rewritten battle obstacles. New file for lib: CObstacleInstance.cpp.
Now obstacles should be placed exactly like they were in OH3. 
All problems with displaying obstacles in battlefield should be gone. They should be now matched to the single pixel. 
If there are still some discrepancies, please report them.
2012-04-23 19:56:37 +00:00
7f04ed990b Major refactoring. First part: BattleInterface
Introduction of pre compiled headers,...
2011-12-13 21:23:17 +00:00
49083c4e5a * ConstTransitive CGI more or less done
* hch contents distributed to more appropriate folders
2010-12-20 21:22:53 +00:00
923fed7dc1 - fix for bonuses in campaign screen
- fixed gcc warnings
- build system updated
2010-10-25 19:37:21 +00:00
8495b848b3 Missing files. 2010-10-25 16:06:48 +00:00