beegee1
11ca1ec1f8
- Fixed custom main hero handling (map options)
...
- Refactoring
2013-12-23 15:59:37 +00:00
Ivan Savenko
6427827b33
Fixed extremely slow parsing of maps directory
2013-12-06 09:13:55 +00:00
Ivan Savenko
ee6cdbeffe
went through the rest of cppcheck warnings, mostly harmless
2013-11-07 12:48:41 +00:00
Michał W. Urbańczyk
a2610de87d
Fixed #1385 (and possible some related issues)
2013-09-03 13:18:09 +00:00
Ivan Savenko
b87897096c
Filesystem handling is now more flexible
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- removed CResourceLoader class in favor of one that implements resource loader interface
- removed global pool of files, in favour of more dynamic approach
- renamed some files to match current situation
All these changes are needed mostly for future mod manager + .zip support
2013-07-28 14:49:50 +00:00
Ivan Savenko
f82122d9be
second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
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- BOOST_FOREACH -> for
- replaced several boost classes with std (e.g. unordered)
- removed gcc-4.5 workarounds
- ran clang c++11 migration tool to detect some cases:
- - pointer initialized with "0" to nullptr
- - replace for with iterators with range-based for
- - use auto in some situations (type name specified twice, avoid long iterators type names)
2013-06-29 13:05:48 +00:00
Ivan Savenko
6737c270c9
gcc 4.5 compatibility fixes. Mostly due to lack of fully finctional nullptr class
2013-06-19 21:26:27 +00:00
Michał W. Urbańczyk
fc6e72dc75
* Fixed enchantments ( #1265 ). Their effects were not properly added when reading config. Battle interface will be little less likely to block itself after corrupted spell cast.
...
* Fail gracefully when the file from which game is started is in invalid version.
* Bumped versions.
2013-05-19 15:14:23 +00:00
Michał W. Urbańczyk
be7c2bd07f
CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced.
...
Should fix #1260 .
2013-05-18 22:30:48 +00:00
beegee1
03c2aa9153
- Refactored CMapEditManager(added structure for undo functionality) - Refactored CMap(terrain pointer is private, safe access via getTile)
2013-04-19 11:43:11 +00:00
beegee1
c7c2686379
- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets
2013-04-09 14:31:36 +00:00
beegee1
ee51c5beb5
- Renamed /lib subfolders to lowercase
2013-04-07 10:48:07 +00:00