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Commit Graph

88 Commits

Author SHA1 Message Date
Michał W. Urbańczyk
7c3f3d20c3 Stacks #2 -> towards new system of stack operations. 2010-11-27 01:46:19 +00:00
Michał W. Urbańczyk
32ce20af15 Moving stack system to pointers, part #1 2010-11-22 00:34:46 +00:00
Michał W. Urbańczyk
bce805dacc Restored Warmonger's changes to artifacts system.
They will be subject of my further work, along with next part of bonus system.
2010-11-10 00:06:25 +00:00
Ivan Savenko
9771dd12ff - changes in LodHandler:
-- file type (text, image...) can be specified in getFile(), all hacks removed
-- replaced Nodrze with std::set
-  some gcc warnings fixed
2010-11-09 11:27:58 +00:00
Michał W. Urbańczyk
aa131bbf15 Reverted r1811, r1812, r1813 2010-10-24 11:23:43 +00:00
DjWarmonger
0f314e106c Artifacts will now be handled by pointers.
Assembling & disassembling combos may be buggy, but it's already been before.
2010-10-03 07:07:53 +00:00
Ivan Savenko
dc2f3cf181 - some fixes for town events
- #190 - InfoWindow components adjusted vertically
- #194 - correct sex for heroes in battles
2010-08-25 14:57:58 +00:00
Ivan Savenko
8319e5e703 - town events implemented
- merged CustomImagecComponent into SComponent
- moved some subID-related code from CastleInterface
2010-08-18 14:24:30 +00:00
mateuszb
9aa6d0a7b9 * refactoring of map handler and minor changes 2010-08-16 13:51:31 +00:00
Michał W. Urbańczyk
5665ec1a0d Fixed crash on sieges. 2010-08-01 18:12:53 +00:00
Michał W. Urbańczyk
d79fa527a7 Implemented abandoned mine. Minor fixes. 2010-07-31 00:26:34 +00:00
Ivan Savenko
a00e5cc177 - implemented scholar skill
- fixed some remaining building issues (#361)
- Portal of Summoning will now be present in fort window
- some fixes for Thieves Guild window (partial #386)
2010-07-25 22:47:59 +00:00
Michał W. Urbańczyk
a981dfd1fd Refugee Camp supported. 2010-07-23 21:05:49 +00:00
Michał W. Urbańczyk
7ae02b7c5a Fixed #471.
Bonuses from artifacts are now inherited. Some work on artifacts set GUI. CArtifactsOfHero now operates on its own hero copy when picking artifact. Still more fixes are needed though.
2010-07-20 18:34:32 +00:00
Ivan Savenko
5dc444cd2b - University is finally implemented, both town and map objects 2010-07-20 14:08:13 +00:00
DjWarmonger
7afc478ff4 Resolved #487
Minor fixes.
2010-07-19 18:30:51 +00:00
DjWarmonger
52c224502c Compilation fix. Creature damage will now be displayed correctly. 2010-07-16 15:52:21 +00:00
DjWarmonger
b189356a63 Fix for quest artifacts 2010-07-09 05:07:56 +00:00
Michał W. Urbańczyk
3af697b91a Support for Favourable Winds. 2010-07-09 04:29:11 +00:00
Michał W. Urbańczyk
d0ff61807d Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback.
Commented out giving starting artifact - new artifact randomization make it crashing. Please fix it.

New control - CTextBox - for multi-line text with optional slider. Used it for map description and info windows. Related changes. Fixes #22 and #96.
2010-07-06 02:10:26 +00:00
DjWarmonger
f17adfafc7 Definitely handled #119 2010-06-28 06:12:22 +00:00
Michał W. Urbańczyk
21a05d73cb Black Market and Artifact Merchant (only buying artifacts) support. 2010-06-27 16:03:01 +00:00
Ivan Savenko
2a99bc76da - part of castle gate handling (need to make server-client interaction)
- minor fixes ( 361, 507, 466 )
2010-06-26 10:01:26 +00:00
DjWarmonger
27722d9043 Support for Whirlpool 2010-06-07 13:11:08 +00:00
DjWarmonger
e0dc6573bf Fixed #427 & #487 2010-06-06 09:50:37 +00:00
Michał W. Urbańczyk
3111a904ae Several minor fixes. 2010-05-26 21:59:58 +00:00
Michał W. Urbańczyk
1002bd2b4f Trading Post handling. 2010-05-18 07:01:54 +00:00
Michał W. Urbańczyk
70fa697f8b Support for War Machine Factory. 2010-05-15 08:33:32 +00:00
OnionKnight
87e66fff31 * Changed artifact handling so bonuses from constituent artifacts in combinational ones are added implicitly.
* Discovered bug when attacking guarded visitables. Needs to wait before battle is over.
2010-05-09 19:10:59 +00:00
DjWarmonger
931cebdb04 Some conflicts resolved, minor changes. 2010-05-03 06:25:19 +00:00
Michał W. Urbańczyk
a14606f32d New bonus system. Unified HeroBonus and StackFeature. Still early version, will need improvements and development.
If you encounter any new crashes / bugs / unacceptable slowdowns, please PM me.
2010-05-02 18:20:26 +00:00
Michał W. Urbańczyk
993036e4a1 New non battle stack class. (Base for future improved bonus system, stack exp / arts)
Fixed #443
2010-04-02 02:07:40 +00:00
Michał W. Urbańczyk
80f49badc9 Implemented Scuttle Boat and Dimension Door spells.
Fixed #417 and #418.
Moved / refactored some code. Minor fixes.
2010-03-20 22:17:19 +00:00
Michał W. Urbańczyk
9e6d3a4453 Version set to 0.8. (not release yet, waiting for a few more fixes)
* fixed possible crash on visiting Obelisk
* fixed #394, #391, #395, #373
2010-03-01 18:22:22 +00:00
mateuszb
94b289dab0 * minor improvements 2010-02-21 18:07:24 +00:00
mateuszb
b2aa0e5930 * partial support for grail digging 2010-02-21 15:03:30 +00:00
Ivan Savenko
f250880c69 - minor fixes (363, 365, 371) 2010-02-15 13:19:13 +00:00
mateuszb
40d50aaaa1 * a bit of custom campaign selection screen 2010-02-13 16:26:47 +00:00
Ivan Savenko
5eef9cde44 - fixed 355, 356, 360
- fixed bug in map handling (random creatures in random town\hero)
2010-02-13 15:56:34 +00:00
mateuszb
8637b021cc * (hopefully) full reading of h3c
* minor changes
2010-02-12 15:04:01 +00:00
Michał W. Urbańczyk
51946e60a5 Fixed #351.
Fixed grail placement.
Fixed crashbug with removing monster on RoE map.
Version set to 0.75d
2010-02-12 00:53:25 +00:00
Michał W. Urbańczyk
42fade07dc Fixed #13 and #339 2010-02-10 21:31:54 +00:00
Michał W. Urbańczyk
0fdbe787dc * New file: lib/HeroBonus.cpp - updated project files for MSVC
* Updated changelog
* Support for Lighthosues and Obelisks
* Bonus system extended on players 
* Army speed won't affect movement points when sailing
* Picking grail position (digging not implemented though, puzzle map only partially)
* Minor improvements
2010-02-10 02:56:00 +00:00
mateuszb
d0bf334394 * reading of .h3c headers
* a bit of readNormalNr deduplication
* minor changes
2010-02-09 13:48:14 +00:00
OnionKnight
790a77c280 Locks for combination artifacts largely implemented, only one or two bugs when moving them around in a certain way. Artifact assembly still remaining.
To make sure these artifacts get (un)equipped properly the functions CArtHandler::equipArtifact and CArtHandler::unequipArtifact should be used instead of modifying artifWorn manually.
2010-02-08 21:17:22 +00:00
DjWarmonger
53365af90e Last part of Seer Hut & Quest Guard code:
1.Required artifacts & army are now taken on completion.
2.Hoover tooltip.
3.Fixed bugs.
2010-02-07 16:05:27 +00:00
mateuszb
69bed4a8d6 * small changes 2010-02-07 15:06:14 +00:00
mateuszb
5fbde49bfb * another part of thieves' guild
* den of thieves
2010-02-06 13:49:14 +00:00
DjWarmonger
c33f3e6baa Seer Hut & Quest Guard are now pretty functional. You may mark them as implemented. 2010-02-04 20:34:20 +00:00
DjWarmonger
ce00ceaf08 Next part of Seer Hut code, including large number of Components, packs and help functions.
Mapa now contains separate vector of monsters to avoid linear search trough all objects.
2010-02-02 17:05:03 +00:00