nordsoft
d7d435dcb7
Add game pause
2023-10-08 16:03:57 +02:00
Ivan Savenko
5b21a5ffbc
Simturn duration is now part of StartInfo
2023-09-26 13:42:20 +03:00
Ivan Savenko
a9dbd08dec
Compute player contacts only once on turn start
2023-09-26 13:42:20 +03:00
Ivan Savenko
623fb2a63e
Do not allow visiting objects blocked by visit of another player
2023-09-26 13:42:20 +03:00
Ivan Savenko
541f7590c5
Add simple detection of player-player contact
2023-09-26 13:42:20 +03:00
Ivan Savenko
64c43c91dc
Added hardcoded min/max simturns duration
2023-09-26 13:42:20 +03:00
Ivan Savenko
b2f30f78fa
Allow one AI and human to act simultaneously
2023-09-26 13:42:20 +03:00
Ivan Savenko
219f81d28b
Added explicit "PlayerEndsTurn" netpack
...
- PlayerEndsTurn pack is now sent when player ends turn
- YourTurn pack has been renamed to PlayerStartsTurn for consistency
- PlayerStartsTurn will no longer replace list of acting players
- PlayerEndsGame and PlayerEndsTurn will remove player from acting list
2023-09-18 20:55:01 +03:00
nordsoft
98f7ed9dfd
Implement player start turn query
2023-08-28 18:56:36 +04:00
Ivan Savenko
edd029c79c
Replace "currentPlayer" from gamestate with "activePlayers"
...
- Allows multiple active players at once, e.g. simturns
- Cleared up validation of netpacks by server, e.g. always check for
pack sender
2023-08-25 18:56:15 +03:00
Ivan Savenko
940bdcee3e
Fixes according to review
2023-08-24 23:34:33 +03:00
Ivan Savenko
f9410145d6
Fix handling of "7 days without town" loss condition
2023-08-24 23:34:33 +03:00
Ivan Savenko
a19cdb57ba
Fix handling of turn order in case of player defeat
2023-08-24 23:34:33 +03:00
Ivan Savenko
d83aa828f6
Fix turn ending
2023-08-24 23:34:33 +03:00
Ivan Savenko
c4bc6840ea
Moved management of turn order into a new class
2023-08-24 23:34:33 +03:00