Ivan Savenko
|
e3e44a8ff7
|
Implemented TODO's in schema
|
2024-08-15 18:16:49 +00:00 |
|
Ivan Savenko
|
dd375b682d
|
Updated documentation
|
2024-08-15 18:16:33 +00:00 |
|
Ivan Savenko
|
be42a8c58b
|
Try to fix saving of corrupted random maps
|
2024-08-15 16:03:00 +00:00 |
|
Ivan Savenko
|
66d96e6ef6
|
Remove hardcoded check for number of heroes on map
|
2024-08-15 13:15:18 +00:00 |
|
Ivan Savenko
|
d09fb07362
|
Use throwing ::at to prevent undefined behavior
|
2024-08-15 13:14:51 +00:00 |
|
Ivan Savenko
|
fe115c6917
|
Fix possible crash on trying to move to invalid battlefield hexes
|
2024-08-15 13:13:59 +00:00 |
|
Simeon Manolov
|
be58f61c35
|
fix indentation
|
2024-08-15 10:19:20 +03:00 |
|
Laserlicht
|
b4131398c6
|
Update Mods/vcmi/config/vcmi/german.json
Co-authored-by: Alexander Wilms <Alexander-Wilms@users.noreply.github.com>
|
2024-08-15 07:24:38 +02:00 |
|
Laserlicht
|
b240da856a
|
min lvl
|
2024-08-15 02:06:41 +02:00 |
|
Laserlicht
|
4796f46c24
|
fix defeat icon
|
2024-08-15 00:53:38 +02:00 |
|
Laserlicht
|
5743f151a1
|
icon drawing
|
2024-08-15 00:21:02 +02:00 |
|
Simeon Manolov
|
9b655ac43e
|
ios fix attempt
|
2024-08-15 00:27:18 +03:00 |
|
Laserlicht
|
b693ce120a
|
code review
|
2024-08-14 22:36:54 +02:00 |
|
Laserlicht
|
a42afa2910
|
code review
|
2024-08-14 21:51:08 +02:00 |
|
Laserlicht
|
e1fdac42fd
|
code review
|
2024-08-14 21:50:53 +02:00 |
|
Laserlicht
|
3551470919
|
adjusted texts
|
2024-08-14 21:15:18 +02:00 |
|
Laserlicht
|
39aaa6fe32
|
data to clipboard; simplify types
|
2024-08-14 21:01:37 +02:00 |
|
Laserlicht
|
81b1704e39
|
Merge branch 'vcmi:develop' into extended_statistic
|
2024-08-14 20:32:47 +02:00 |
|
Laserlicht
|
df8e491b72
|
prepare icons
|
2024-08-14 21:11:57 +02:00 |
|
Laserlicht
|
7964f77f27
|
fix dragon utopia
|
2024-08-14 19:55:14 +02:00 |
|
Laserlicht
|
ec2163b974
|
add val; stat at end turn; events
|
2024-08-14 19:24:40 +02:00 |
|
Ivan Savenko
|
72896d4ed5
|
Added (mostly) complete schema for validation of rewardable
|
2024-08-14 17:04:44 +00:00 |
|
Ivan Savenko
|
2151a7fc88
|
Moved configuration of rewardable town building to 'configuration' entry
|
2024-08-14 17:04:43 +00:00 |
|
Ivan Savenko
|
cfddba1e2a
|
Fix json formatting
|
2024-08-14 17:04:43 +00:00 |
|
Ivan Savenko
|
ae256e41a5
|
Deprecate mana vortex building
|
2024-08-14 17:04:43 +00:00 |
|
Ivan Savenko
|
b4baaa5105
|
Use town-specific string for Stables instead of one for adventure map
|
2024-08-14 17:04:43 +00:00 |
|
Ivan Savenko
|
951b89402b
|
Deprecate buildings that should now use configurable buildings
|
2024-08-14 17:04:43 +00:00 |
|
Ivan Savenko
|
580855ec2e
|
Replace hardcoded buildings logic that can be represented with
configurable buildings
|
2024-08-14 17:04:43 +00:00 |
|
Ivan Savenko
|
fc7554797c
|
Fix reset of configurable building state on new week
|
2024-08-14 17:04:43 +00:00 |
|
Ivan Savenko
|
19838e2654
|
Fix auto-visit of configurable objects on new day
|
2024-08-14 17:04:42 +00:00 |
|
Ivan Savenko
|
162535e6d8
|
Workaround on crash on visiting configurable building with "bonus"
duration
|
2024-08-14 17:03:25 +00:00 |
|
Ivan Savenko
|
67132b3e7f
|
Fixed visitation of configurable town buildings by newly recruited heroes
and on building construction
|
2024-08-14 17:03:25 +00:00 |
|
Ivan Savenko
|
abdb23f78f
|
Removed getMappedValue methods in favor of existing vstd method
|
2024-08-14 17:03:25 +00:00 |
|
Ivan Savenko
|
bde4f8becc
|
add validation for building type instead of obscure error message
|
2024-08-14 17:03:25 +00:00 |
|
Simeon Manolov
|
6767f90066
|
move ios/ folder
|
2024-08-14 19:55:22 +03:00 |
|
Simeon Manolov
|
bc162f514e
|
fix invalid file ref
|
2024-08-14 19:41:44 +03:00 |
|
Simeon Manolov
|
f2cddaa21b
|
Split vcmiclient in two
Similar to vcmiserver (app) and vcmiservercommon (lib), now
there is vcmiclient (app) and vcmiclientcommon (lib).
|
2024-08-14 19:20:01 +03:00 |
|
Ivan Savenko
|
f4a78bb31f
|
Merge pull request #4439 from IvanSavenko/event_timing
Trigger map and town events on start of player turn
|
2024-08-14 19:01:17 +03:00 |
|
Ivan Savenko
|
49c5f650f7
|
Merge pull request #4437 from IvanSavenko/battle_sides
Unified handling of battle sides ID's
|
2024-08-14 18:37:05 +03:00 |
|
Ivan Savenko
|
350749a1a6
|
Removed no longer used netpacks
|
2024-08-14 14:13:50 +00:00 |
|
Ivan Savenko
|
26fdaacbe5
|
Map and town events are now processed on start of player turn instead of
on start of new day, in line with H3
|
2024-08-14 14:13:50 +00:00 |
|
Ivan Savenko
|
5523e08cb7
|
Players affected by event is now stored as std::set instead of bitmask
|
2024-08-14 14:13:49 +00:00 |
|
Ivan Savenko
|
5c7c4a7810
|
Merge pull request #4443 from IvanSavenko/fix_sonar
Fix miscellaneous issues discovered by Sonar
|
2024-08-14 17:12:27 +03:00 |
|
Ivan Savenko
|
6ab97bad7e
|
Merge pull request #4433 from IvanSavenko/spell_cleanup
Minor cleanup of SpellHandler
|
2024-08-14 17:05:22 +03:00 |
|
Ivan Savenko
|
ac717d57ea
|
Merge pull request #4445 from IvanSavenko/fix_ranged_attack
Do not try to shoot at 2nd hex of wide creatures
|
2024-08-14 17:05:12 +03:00 |
|
Ivan Savenko
|
89dca5061d
|
Merge pull request #4384 from Laserlicht/shortcut
add shortcut for list item ordering
|
2024-08-14 17:04:45 +03:00 |
|
Ivan Savenko
|
38311244a4
|
Merge pull request #4402 from Laserlicht/8th_creature
support for 8th creature (Factory)
|
2024-08-14 17:04:32 +03:00 |
|
Ivan Savenko
|
1fb8ab5f70
|
Merge pull request #4429 from Laserlicht/regions
defining own regions extend
|
2024-08-14 17:04:13 +03:00 |
|
Ivan Savenko
|
cd6d55fe75
|
Do not try to shoot at 2nd hex of wide creatures
|
2024-08-14 10:38:59 +00:00 |
|
Laserlicht
|
e83a30ea11
|
darkened; added values
|
2024-08-14 02:49:54 +02:00 |
|