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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-16 10:19:47 +02:00
Commit Graph

17057 Commits

Author SHA1 Message Date
Ivan Savenko
e3e44a8ff7 Implemented TODO's in schema 2024-08-15 18:16:49 +00:00
Ivan Savenko
dd375b682d Updated documentation 2024-08-15 18:16:33 +00:00
Ivan Savenko
be42a8c58b Try to fix saving of corrupted random maps 2024-08-15 16:03:00 +00:00
Ivan Savenko
66d96e6ef6 Remove hardcoded check for number of heroes on map 2024-08-15 13:15:18 +00:00
Ivan Savenko
d09fb07362 Use throwing ::at to prevent undefined behavior 2024-08-15 13:14:51 +00:00
Ivan Savenko
fe115c6917 Fix possible crash on trying to move to invalid battlefield hexes 2024-08-15 13:13:59 +00:00
Simeon Manolov
be58f61c35
fix indentation 2024-08-15 10:19:20 +03:00
Laserlicht
b4131398c6
Update Mods/vcmi/config/vcmi/german.json
Co-authored-by: Alexander Wilms <Alexander-Wilms@users.noreply.github.com>
2024-08-15 07:24:38 +02:00
Laserlicht
b240da856a min lvl 2024-08-15 02:06:41 +02:00
Laserlicht
4796f46c24 fix defeat icon 2024-08-15 00:53:38 +02:00
Laserlicht
5743f151a1 icon drawing 2024-08-15 00:21:02 +02:00
Simeon Manolov
9b655ac43e
ios fix attempt 2024-08-15 00:27:18 +03:00
Laserlicht
b693ce120a code review 2024-08-14 22:36:54 +02:00
Laserlicht
a42afa2910 code review 2024-08-14 21:51:08 +02:00
Laserlicht
e1fdac42fd code review 2024-08-14 21:50:53 +02:00
Laserlicht
3551470919 adjusted texts 2024-08-14 21:15:18 +02:00
Laserlicht
39aaa6fe32 data to clipboard; simplify types 2024-08-14 21:01:37 +02:00
Laserlicht
81b1704e39
Merge branch 'vcmi:develop' into extended_statistic 2024-08-14 20:32:47 +02:00
Laserlicht
df8e491b72 prepare icons 2024-08-14 21:11:57 +02:00
Laserlicht
7964f77f27 fix dragon utopia 2024-08-14 19:55:14 +02:00
Laserlicht
ec2163b974 add val; stat at end turn; events 2024-08-14 19:24:40 +02:00
Ivan Savenko
72896d4ed5 Added (mostly) complete schema for validation of rewardable 2024-08-14 17:04:44 +00:00
Ivan Savenko
2151a7fc88 Moved configuration of rewardable town building to 'configuration' entry 2024-08-14 17:04:43 +00:00
Ivan Savenko
cfddba1e2a Fix json formatting 2024-08-14 17:04:43 +00:00
Ivan Savenko
ae256e41a5 Deprecate mana vortex building 2024-08-14 17:04:43 +00:00
Ivan Savenko
b4baaa5105 Use town-specific string for Stables instead of one for adventure map 2024-08-14 17:04:43 +00:00
Ivan Savenko
951b89402b Deprecate buildings that should now use configurable buildings 2024-08-14 17:04:43 +00:00
Ivan Savenko
580855ec2e Replace hardcoded buildings logic that can be represented with
configurable buildings
2024-08-14 17:04:43 +00:00
Ivan Savenko
fc7554797c Fix reset of configurable building state on new week 2024-08-14 17:04:43 +00:00
Ivan Savenko
19838e2654 Fix auto-visit of configurable objects on new day 2024-08-14 17:04:42 +00:00
Ivan Savenko
162535e6d8 Workaround on crash on visiting configurable building with "bonus"
duration
2024-08-14 17:03:25 +00:00
Ivan Savenko
67132b3e7f Fixed visitation of configurable town buildings by newly recruited heroes
and on building construction
2024-08-14 17:03:25 +00:00
Ivan Savenko
abdb23f78f Removed getMappedValue methods in favor of existing vstd method 2024-08-14 17:03:25 +00:00
Ivan Savenko
bde4f8becc add validation for building type instead of obscure error message 2024-08-14 17:03:25 +00:00
Simeon Manolov
6767f90066
move ios/ folder 2024-08-14 19:55:22 +03:00
Simeon Manolov
bc162f514e
fix invalid file ref 2024-08-14 19:41:44 +03:00
Simeon Manolov
f2cddaa21b
Split vcmiclient in two
Similar to vcmiserver (app) and vcmiservercommon (lib), now
there is vcmiclient (app) and vcmiclientcommon (lib).
2024-08-14 19:20:01 +03:00
Ivan Savenko
f4a78bb31f
Merge pull request #4439 from IvanSavenko/event_timing
Trigger map and town events on start of player turn
2024-08-14 19:01:17 +03:00
Ivan Savenko
49c5f650f7
Merge pull request #4437 from IvanSavenko/battle_sides
Unified handling of battle sides ID's
2024-08-14 18:37:05 +03:00
Ivan Savenko
350749a1a6 Removed no longer used netpacks 2024-08-14 14:13:50 +00:00
Ivan Savenko
26fdaacbe5 Map and town events are now processed on start of player turn instead of
on start of new day, in line with H3
2024-08-14 14:13:50 +00:00
Ivan Savenko
5523e08cb7 Players affected by event is now stored as std::set instead of bitmask 2024-08-14 14:13:49 +00:00
Ivan Savenko
5c7c4a7810
Merge pull request #4443 from IvanSavenko/fix_sonar
Fix miscellaneous issues discovered by Sonar
2024-08-14 17:12:27 +03:00
Ivan Savenko
6ab97bad7e
Merge pull request #4433 from IvanSavenko/spell_cleanup
Minor cleanup of SpellHandler
2024-08-14 17:05:22 +03:00
Ivan Savenko
ac717d57ea
Merge pull request #4445 from IvanSavenko/fix_ranged_attack
Do not try to shoot at 2nd hex of wide creatures
2024-08-14 17:05:12 +03:00
Ivan Savenko
89dca5061d
Merge pull request #4384 from Laserlicht/shortcut
add shortcut for list item ordering
2024-08-14 17:04:45 +03:00
Ivan Savenko
38311244a4
Merge pull request #4402 from Laserlicht/8th_creature
support for 8th creature (Factory)
2024-08-14 17:04:32 +03:00
Ivan Savenko
1fb8ab5f70
Merge pull request #4429 from Laserlicht/regions
defining own regions extend
2024-08-14 17:04:13 +03:00
Ivan Savenko
cd6d55fe75 Do not try to shoot at 2nd hex of wide creatures 2024-08-14 10:38:59 +00:00
Laserlicht
e83a30ea11 darkened; added values 2024-08-14 02:49:54 +02:00