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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-28 23:06:24 +02:00
Commit Graph

38 Commits

Author SHA1 Message Date
Laserlicht
19f606e84b
Install from file; add translation strings; fix button size 2024-04-20 00:26:58 +02:00
Laserlicht
44a31910e3
inverse flag; simplify 2024-04-16 22:23:41 +02:00
Laserlicht
e4b59f34d1
Code Review 2024-04-16 20:57:45 +02:00
Laserlicht
d7465e75c4 make it possible to use different file names 2024-04-13 20:38:10 +02:00
Laserlicht
de9dbf0cd7 introduce innoextract 2024-04-13 17:19:47 +02:00
Laserlicht
152a43abe0
Apply suggestions from code review
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
2024-01-06 22:34:02 +01:00
Laserlicht
89236987ce
no silent install 2024-01-06 14:50:00 +01:00
Laserlicht
33efcbac35
fix deprecated 2024-01-06 00:04:01 +01:00
Laserlicht
eca1dba750 autodetect windows 2024-01-05 23:56:17 +01:00
Alexander Wilms
d686d40bb4 launcher/firstLaunch/firstlaunch_moc.cpp: "static" members should be accessed statically 2023-10-28 15:44:17 +00:00
Alexander Wilms
f01ec55d21 Use the "nullptr" literal.
"nullptr" should be used to denote the null pointer
2023-10-27 18:18:59 +00:00
Ivan Savenko
f8541d0ae4 Merge branch 'vcmi/master' into 'vcmi/develop' 2023-09-15 13:59:02 +03:00
Ivan Savenko
33bf367dc0 Updated docs and all internal links 2023-09-07 12:57:03 +03:00
Ivan Savenko
823ffa7a07 Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
Ivan Savenko
c5d3c230ef Updated description of VCMI extras - no longer has new resolutions 2023-07-15 16:09:44 +03:00
Ivan Savenko
8efa7911b7 Implemented "Allied Adventure Map AI" option 2023-07-03 14:34:53 +03:00
Ivan Savenko
b20109c830 Test version of swipe gesture for in-combat attacks 2023-06-05 19:20:08 +03:00
Ivan Savenko
fb739e7186 Merge beta -> develop 2023-04-26 22:48:08 +03:00
Ivan Savenko
01af231084 Fixed Json conversion on Qt6 2023-04-19 23:10:34 +03:00
Ivan Savenko
f9173b556b Do not block setup if language detection failed 2023-04-15 20:04:00 +03:00
Ivan Savenko
49538b6e2d Handle case of user selecting "Data" folder of H3 install
After all, we do ask user to select location of Heroes III data...
2023-04-15 20:02:59 +03:00
nordsoft
e4cd167062 Compilation fix 2023-04-08 01:49:59 +04:00
nordsoft
3e6a656e4c Define touchscreen mode at first launch 2023-04-08 01:49:59 +04:00
Ivan Savenko
fd0274eb95 Fix label visibility 2023-04-03 01:46:26 +03:00
krs
d97d50d042 Fixes after review 2023-03-31 19:39:50 +03:00
krs
fdfcab1210 CModListView, firstlaunch and lobby strings reviewed 2023-03-31 19:24:06 +03:00
Ivan Savenko
be56281e71 Improved layout of 1st welcome screen. Added social buttons 2023-03-27 22:33:36 +03:00
Ivan Savenko
22733bda6d Improved layout of mod preset installation tab 2023-03-27 22:33:36 +03:00
Ivan Savenko
a35aee6b52 Properly react if user selects directory without compatible H3 data 2023-03-27 22:33:36 +03:00
Ivan Savenko
5357709b17 Correctly handle scenario of unavailable mod repository 2023-03-27 22:33:36 +03:00
Ivan Savenko
a062e5e425 - Implemented proposition to install translation mod when necessary 2023-03-14 16:02:16 +02:00
Ivan Savenko
66df19352f Do not show languages without translations in UI 2023-03-14 16:02:16 +02:00
Ivan Savenko
1ff317058e Implemented install of mods via setup 2023-03-14 16:02:16 +02:00
Ivan Savenko
9c92d97f98 Temporarily (?) removed "Finish" tab from Setup 2023-03-14 16:02:16 +02:00
Ivan Savenko
c3d78ba761 Partially implemented Setup Window 2023-03-14 16:02:16 +02:00
Ivan Savenko
6fe319329b Fix language selection 2023-03-14 16:02:16 +02:00
Ivan Savenko
70bdb3aeaf Moved language handling code to Languages.h/cpp 2023-03-14 16:02:16 +02:00
Ivan Savenko
54be656871 Initial design for Launcher Welcome screen 2023-03-14 16:02:16 +02:00