Tomasz Zieliński
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40585a66c0
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Style, commend - requested
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2022-09-11 11:31:28 +03:00 |
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Tomasz Zieliński
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1649cf2bb9
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misc comments
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2022-09-11 11:31:27 +03:00 |
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Tomasz Zieliński
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6ae3b77d80
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AI will not wait to conwuer fort if possible
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2022-09-11 11:31:27 +03:00 |
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Tomasz Zieliński
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f0bb97b0d2
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AI will actually attack all heroes when possible - and win the game eventually :)
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2022-09-11 11:31:27 +03:00 |
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Tomasz Zieliński
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b52faad4c7
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+ Stack speed is valuable
+ Hero movement is also very valuable
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2022-09-11 11:31:27 +03:00 |
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Tomasz Zieliński
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a83753a7d2
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AI will now pick Prisons if possible
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2022-09-11 11:31:27 +03:00 |
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Tomasz Zieliński
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cbf2a1b7cc
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AI will consider Pandora Box as a valuable object - good for every occasion!
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2022-09-11 11:31:27 +03:00 |
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Tomasz Zieliński
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faa6ca401e
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Fixed duplicated value
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2022-09-11 11:31:27 +03:00 |
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Tomasz Zieliński
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f4de5453c6
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+ AI will consider free slot (or lack of it) for creature reward from a bank
+ AI might use banks for resources other than gold
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2022-09-11 11:31:27 +03:00 |
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Andrii Danylchenko
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79d06bbaa6
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Nullkiller: fix merge conflicts
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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3fa7e0976f
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Nullkiller: update / fix build, core changes required for Nullkiller AI
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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b4241670ba
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Nullkiller: rename VCAI to AIGateway
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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9a203b8af9
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Nullkiller: parallel object clusterization, stabilization
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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3480f17a68
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Nullkiller: fix defence
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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1f83569868
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Nullkiller: fix defence
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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3d91f2e988
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Fix defence crashes and hangs
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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80df879489
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Nullkiller: stabilization
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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0d5ae20e64
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Nullkiller: improved citadel priority
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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cf4484e071
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Nullkiller: stabilization
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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35a1167f3d
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Nullkiller: refactoring and stabilization of gather army & clusterization
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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5bfe71c8f3
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Nullkiller: small optimization of AIPathfinder for big maps
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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4f51d3c929
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Nullkiller: fix android
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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3e9bf9b662
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Nullkiller: try to fix build
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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32fb465823
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Nullkiller: stabilization+clasterization improvements+fuzzy fear
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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1806dd8447
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Nullkiller: remove AIhelper + refactoring
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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f832a8b3cd
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Nullkiller: calibration and small behavior fixes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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37f49f2ac5
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Nullkiller: stabilization
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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0705ee595a
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Nullkiller: object clusterizer
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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cebb5b296b
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Nullkiller: fix priorities after refactoring
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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8f8c5ca255
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Nullkiller: initial decomposition
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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223a52b3d1
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Nullkiller: Try to join behavior and goal and see what come out of it.
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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506ecc2ea7
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Nullkiller: fix android build
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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df78e3243b
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Nullkiller: stabilisation, improve gather army
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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9d020be63b
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Nullkiller: fix priority of townhall
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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b7b615ec70
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Nullkiller: stabilisation fixes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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17a960e850
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Nullkiller: gold preasure and turn variables for priority evaluation. Tweaking building behavior
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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a39fa51e14
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Nullkiller AI: basic hill fort support and hero chain reworked to start from stronger army
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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400967904b
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Nullkiller AI: stabilization of build and prioritization fixes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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af9261d428
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NullkillerAI: Added movement cost by hero role. New priority engine looks more or less stable.
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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eea5cb7f0b
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Nullkiller AI: further stabilisation, implement staged hero chain (first with limit 0 turns then 1 turn)
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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66ed1a2901
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Nullkiller AI: add strategical value fuzzy variable
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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f44c3f2aaf
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Nullkiller: improve handling of enemy hero value
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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6faac5aeca
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Nullkiller: improve artifact value evaluation
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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ada76a5603
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Nullkiller: fix file headers, move fuzzy config to ai folder
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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28b77e0b79
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Nullkiller: rename fuzzy logic to .txt
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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e3c87fb58d
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Nullkiller: stabilisation and fixes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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bcf8db3d05
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Nullkiller: startup scripts
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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5fe2630c64
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Nullkiller: rework prioritization, add hero roles, skills and other variables
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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3744125270
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Nullkiller: armed heros prefer armed targets
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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ff57a52001
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Nullkiller: hero chain stabilisation
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2021-07-26 21:02:50 +03:00 |
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