Nordsoft91
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aaa07e4d2e
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New terrain support - part 1 (#755)
Initial support of new terrains
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2022-09-11 11:31:26 +03:00 |
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Andrii Danylchenko
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31c9d6e28d
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Fix performance issue related to TurnInfo construction
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2022-06-06 09:47:37 +03:00 |
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Andrii Danylchenko
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70ed3f55a5
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Nullkiller: replace a hack with temporary bonus node concept
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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3fa7e0976f
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Nullkiller: update / fix build, core changes required for Nullkiller AI
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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b4241670ba
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Nullkiller: rename VCAI to AIGateway
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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9a203b8af9
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Nullkiller: parallel object clusterization, stabilization
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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66843b22d3
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Nullkiller: async hero chain calculation
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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0265de77fa
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Nullkiller: fix crash, refactor
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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fb3cda666f
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Nullkiller: tbb and hero chain calculation optimization and parallel cpathfinder initialization
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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3d91f2e988
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Fix defence crashes and hangs
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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3dc76cfe35
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Nullkiller: fix crash when buy army through pathfinder
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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45942cfbbe
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Nullkiller: stabilization, fix memory leaks
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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3822d788e8
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Nullkiller: allow buy army through pathfinder
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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e385c83a88
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Nullkiller - rewrite decomposition, decomposition cache, morale management
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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5bfe71c8f3
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Nullkiller: small optimization of AIPathfinder for big maps
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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1806dd8447
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Nullkiller: remove AIhelper + refactoring
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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cebb5b296b
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Nullkiller: fix priorities after refactoring
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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8f8c5ca255
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Nullkiller: initial decomposition
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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17a960e850
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Nullkiller: gold preasure and turn variables for priority evaluation. Tweaking building behavior
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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37434dc4cf
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AI: hero chain stabilisation
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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3ffcef30f6
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AI: add army cost
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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f44eaf8132
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AI: inefective chain cancellation
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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0e328ab3c2
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AI: hero chain stabilisation
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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3a0d9fe14e
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AI: adding towns and dwellings to hero chain
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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774f531c4e
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hero chain stabilisation
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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a88181acd7
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AI: separate hero chain recalculation
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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9d70b28c9b
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AI: hero chain basic logic
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2021-07-26 21:02:50 +03:00 |
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