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Commit Graph

101 Commits

Author SHA1 Message Date
mateuszb
957f1764d7 * some progress in StupidAI
* refactoring of battle handling
WARNING: strange crash on entering battle
2011-01-07 10:48:31 +00:00
mateuszb
b3fd14b524 * splitted CGameState into general game state and battle game state
* added missing fields to serialize in CHero
2010-12-25 19:23:30 +00:00
Michał W. Urbańczyk
2cf6729eee Towards duel support. 2010-12-25 01:43:40 +00:00
mateuszb
4929cf9782 * enum for secondary skills
* THex for battle positions
* towards removal of battleGetStackByID

TODO:
investigate the necessity of putting implementation of BattleAction CGlobalAI::activeStack( const CStack * stack ) in CGeniusAI.cpp
2010-12-23 20:18:10 +00:00
Michał W. Urbańczyk
2fe8b07f4f Little more development for duel mode. 2010-12-23 00:33:48 +00:00
mateuszb
af2c4633ad * partially done duel mode
* program options parsing via boost::program_options
* Stupid AI - a stupid battle-only AI
* precompiled headers for server and Stupid AI on MSVC
2010-12-22 20:14:40 +00:00
mateuszb
49083c4e5a * ConstTransitive CGI more or less done
* hch contents distributed to more appropriate folders
2010-12-20 21:22:53 +00:00
mateuszb
8b831c1f46 Const-transitiveness of CGI almost reached 2010-12-20 13:04:24 +00:00
Michał W. Urbańczyk
fc6d6e02a3 More fixes for stacks, some basic macro-based logging for bonus graph operations. 2010-12-11 23:11:26 +00:00
Michał W. Urbańczyk
848a00bc6f Stacks #4 -> giving creatures still needs to be fixed. 2010-12-05 23:10:02 +00:00
Michał W. Urbańczyk
7c3f3d20c3 Stacks #2 -> towards new system of stack operations. 2010-11-27 01:46:19 +00:00
Michał W. Urbańczyk
32ce20af15 Moving stack system to pointers, part #1 2010-11-22 00:34:46 +00:00
Michał W. Urbańczyk
9250cc8adf Separated CStack and CStackInstance. 2010-11-20 17:36:02 +00:00
Michał W. Urbańczyk
27f83ea8c3 Further work on bonus system. 2010-11-20 00:03:31 +00:00
Michał W. Urbańczyk
4d657eaf47 Merges from trunk. Minor changes. 2010-11-18 18:07:57 +00:00
Michał W. Urbańczyk
9028684697 Disemboweling the system.
Things are broken now.
2010-11-13 20:26:15 +00:00
Michał W. Urbańczyk
bce805dacc Restored Warmonger's changes to artifacts system.
They will be subject of my further work, along with next part of bonus system.
2010-11-10 00:06:25 +00:00
Michał W. Urbańczyk
c299a1cdea Fixed desync.
Version bumped to 0.82c
2010-10-27 11:36:14 +00:00
Michał W. Urbańczyk
aa131bbf15 Reverted r1811, r1812, r1813 2010-10-24 11:23:43 +00:00
DjWarmonger
b75cf89f86 Partial support for customizable artifacts and Spell Scroll. Still doesn't work, though. 2010-10-03 17:52:11 +00:00
mateuszb
608e26b453 * a few fixes for CStack.effects removal - more should come 2010-08-31 10:22:21 +00:00
DjWarmonger
30cf8b7e77 Fixes for previous commit. 2010-08-30 19:46:38 +00:00
DjWarmonger
bfe266a377 Moved battle effects to bonus system. May be buggy.
Moved creature damage to bonus system, simplified its handling. Some changes and tweaks.

Support for Adela's bless.
2010-08-30 18:06:17 +00:00
DjWarmonger
59447fb85e Hero speciality will now affect Resurrection and other remaining spells.
Minor refactoring of spell mechanics, more to come.
2010-08-29 18:29:00 +00:00
Ivan Savenko
fd45cd0a6d - fix for #283
- ally support: adventure map
2010-08-13 10:46:08 +00:00
Ivan Savenko
520d40cc59 - uploaded config/settings.txt from 0.82 (fix for #605)
- fixes for #604 and #364
- ally support is mostly done:
-- exchange between heroes
-- exchange between hero\town
-- finishing the game
2010-08-12 15:54:25 +00:00
Ivan Savenko
bdcdc89991 - University fix for #594
- Ally support:
- - fix for non-continuous players (notes to rev 1736)
- - objects visiting and shared puzzle map
2010-08-06 13:14:10 +00:00
mateuszb
52319f5713 * CBonusSelection will now work on CCampaignState instead of CCampaign; unfortunately there seems to be no elegant way to move that state between bonus selection screen and CGameState::init, so it's not yet moved. 2010-08-04 11:18:13 +00:00
Ivan Savenko
3c868146a6 - linux fix for BuildingHandler
- #584 should be fixed

- first part of ally support:
-- shared FoW
-- function Callback::getPlayerRelations for team checking
2010-08-03 12:34:06 +00:00
mateuszb
54496ddee1 * player's serialID removed (save format broken, new game seems to work)
* building bonus (campaigns) supported
2010-08-03 11:36:52 +00:00
Michał W. Urbańczyk
c6653949e1 Fixed #90, #581, #567.
Broken #87
2010-08-01 14:04:48 +00:00
mateuszb
c06de1f1ce * improved campaign handling - bonus selection screen is mostly functional
* preliminary support for giving campaign bonuses (resources and spells, artifacts, skills for generated hero are given)
* differing the amount of resources given to AI and human players
* minor changes
2010-07-31 13:55:05 +00:00
mateuszb
99fcb23182 * several implrovements in campaign handling
* new cheat codes:
- vcmisilmaril - player wins
- vcmimelkor - player loses
2010-07-30 11:29:42 +00:00
mateuszb
d3bf011270 * fixed #559 2010-07-29 12:54:30 +00:00
mateuszb
b15e8531b2 * #152 finally fixed (I hope) 2010-07-28 12:31:34 +00:00
Michał W. Urbańczyk
fffef1d740 Changes towards Hill fort support. 2010-07-15 03:04:57 +00:00
Michał W. Urbańczyk
b1a916fb15 Fixed #103 2010-07-10 02:15:49 +00:00
Michał W. Urbańczyk
94f7ee41e2 Fixed some issues with hiring heroes: #25, #232, #333 2010-07-08 05:52:11 +00:00
DjWarmonger
6869551510 Experimental support for Veil of Darkness - messing around with new bonus style. Fixed Cover of Darkness for many players.
Minor fixes, as always.
2010-06-07 05:28:12 +00:00
mateuszb
0ac8430b11 * support for armor of the damned 2010-05-19 18:06:16 +00:00
Michał W. Urbańczyk
1002bd2b4f Trading Post handling. 2010-05-18 07:01:54 +00:00
mateuszb
edd31ef41b * half-working boots of levitation and angel's wings 2010-05-15 15:00:19 +00:00
Michał W. Urbańczyk
bb80d4bc02 * support for build grail victory condition
* improved formula for necromancy to match better OH3
* Support for new town structures:
- Lighthouse
- Colossus
- Guardian Spirit
- Necromancy Amplifier
- Soul Prison
2010-05-14 02:18:37 +00:00
mateuszb
adbc142ff0 * a bit of campaign support 2010-05-08 18:56:38 +00:00
mateuszb
3c72644880 * teleportation implemented 2010-05-07 14:05:48 +00:00
OnionKnight
cc616616c1 * Creatures now guard surrounding tiles. 2010-05-06 12:13:31 +00:00
Michał W. Urbańczyk
a14606f32d New bonus system. Unified HeroBonus and StackFeature. Still early version, will need improvements and development.
If you encounter any new crashes / bugs / unacceptable slowdowns, please PM me.
2010-05-02 18:20:26 +00:00
mateuszb
5d3d9689e8 * luck support
* support for distance/wall penalties & no * penalty abilities
* reworked damage calculation to fit OH3 formula better
2010-04-06 13:19:54 +00:00
Michał W. Urbańczyk
9a632246de Changes towards better bonus system. 2010-04-03 03:33:46 +00:00
mateuszb
3a76d72b69 * support for increasing / decreasing luck / morale for allies / enemies
* support for spell 77 (thunder-sth)
2010-02-24 18:11:08 +00:00