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Commit Graph

271 Commits

Author SHA1 Message Date
92d32c4573 Add downloads counter for 1.5.4. Remove some older ones since they won't
fit into a single row
2024-07-10 14:36:24 +00:00
83a09be8a9 keep slack info 2024-07-10 12:56:11 +02:00
16f1d8d3ce remove slack 2024-07-10 12:49:53 +02:00
81aa831237 Clarified bonus types documentation to better match actual logic 2024-07-08 20:55:41 +00:00
018127b236 set values for map editor and rmg 2024-06-29 14:01:25 +02:00
02e429e973 Fix typos using https://github.com/crate-ci/typos
Changes were reviewed manually
2024-06-24 03:47:19 +02:00
f0ad2e042e Add download counter for 1.5.3 2024-06-19 20:17:05 +00:00
cfcecbf630 Fix documentation to match actual behavior 2024-06-19 19:59:06 +00:00
cf2a91674f Merge pull request #4090 from IvanSavenko/docs_table_of_content
Adjusted docs layout to fix table of content
2024-06-08 13:46:09 +03:00
d139d093a6 [docs] update Android / Conan dev docs 2024-06-08 00:10:03 +03:00
fc28943741 Adjusted docs layout to fix table of content 2024-06-04 20:22:43 +00:00
ee1cc1fb66 Add download counter for 1.5.2 2024-05-30 08:45:08 +00:00
5c2ca380ab Merge pull request #4052 from vcmi/bank_battle
Config option for regular unit placement in Black Tower
2024-05-29 22:55:22 +03:00
6e3d9302c0 Update docs 2024-05-29 20:28:47 +02:00
2ff28f6957 Merge pull request #4018 from IvanSavenko/voting
[1.5.2?] Multiplayer voting
2024-05-29 18:13:42 +03:00
3e50f09fee Updated docs 2024-05-29 13:55:13 +00:00
651e223d7d Update docs/developers/Building_macOS.md
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
2024-05-28 14:17:58 +03:00
dc3a677f14 Update docs/developers/Building_iOS.md
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
2024-05-28 14:17:53 +03:00
42b77c746a Update docs/developers/Building_Android.md
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
2024-05-28 14:17:48 +03:00
970a4c5b4c docs: update reference to Conan
Signed-off-by: Emmanuel Ferdman <emmanuelferdman@gmail.com>
2024-05-27 14:46:34 +03:00
ffe14fc1fc Merge pull request #4022 from vcmi/master
Merge master -> beta
2024-05-20 18:09:51 +03:00
23c56444cd Merge pull request #3966 from vcmi/rmg_docs
RMG docs
2024-05-19 15:43:48 +03:00
692cbfb7e2 Merge pull request #3992 from IvanSavenko/mod_validation_fix
Tweaks to modding docs
2024-05-19 15:43:16 +03:00
9bfe000724 Added semi-workaround method for network thread shutdown:
Currently closing game while network thread is waiting for something is
very bug-prone, since network thread may resume during shutdown and
access partially destroyed client state.

Now if exit has been requested, the very first step would be semi-
graceful shutdown of network thread (via exception throwing). This may
in theory skip some cleanup in non-RAII code, but since game is shutting
down this does not matters much.

This logic applies to:
- shutting down while network thread is waiting for dialogs
- shuttind down while network thread waiting for animations in combat
2024-05-18 11:04:10 +00:00
65f63e862c Tweaks to modding docs & error reporting based on discovered issues 2024-05-16 15:14:36 +00:00
f309a4eb82 Exclude some AB creatures from randomization picks
This changes handling of several campaign-only creatures to be in line
with H3 - Sharpshooters, Enchanters and Azure/Rust/Faerie/Crystal
dragons.

Now these creatures will not be picked for
- random creatures in Refugee Camp
- as replacement for Random Monster object from map editor

Random map generator is not affected and can still pick this creatures
(confirmed to be same in H3)
2024-05-16 09:53:37 +00:00
a58285eff0 Add 1.5.1 download counter 2024-05-16 08:03:06 +00:00
e9b5441b3d Add first version of documentation for RMG algorithms 2024-05-13 17:48:10 +02:00
c9bdd71398 Update release docs 2024-05-08 13:37:24 +00:00
413669ae42 Set 1.5 release date to May, 10th 2024-05-08 13:37:24 +00:00
4769c86c82 Merge pull request #3902 from vcmi/underground_biomes
Option to define surface or underground level for obstacle set
2024-05-07 16:42:33 +03:00
4949b98ed3 Merge pull request #3759 from Laserlicht/bio
Let's try this
2024-05-07 09:05:14 +02:00
dd55188b77 Option to define surface or underground level for obstacle set 2024-05-07 07:15:00 +02:00
277a0e63d8 update docs 2024-05-06 00:46:21 +02:00
ab50bf9198 biography to description 2024-04-27 18:41:21 +02:00
d5d9b79b92 Merge pull request #3806 from vcmi/biome_docs
Add missing docs for biomes
2024-04-22 11:13:49 +03:00
4e9e006cdb Add missing docs 2024-04-20 17:33:12 +02:00
dc17970586 add missing develop packages to docs 2024-04-20 16:38:19 +02:00
6901825b62 Merge pull request #3707 from Laserlicht/innoextract
include innoextract
2024-04-19 20:06:41 +03:00
b351946afd Add some utility bonuses for player resources boosting 2024-04-15 21:18:45 +02:00
5c9b1b7c87 Remove now wrong line in semi-outdated manual 2024-04-14 00:51:06 +02:00
0808a8b36f Merge pull request #3714 from vcmi/biome_system
Biome system implementation
2024-04-13 21:32:13 +02:00
21e1aade1e Apply suggestions from code review
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2024-04-13 20:15:39 +02:00
de9dbf0cd7 introduce innoextract 2024-04-13 17:19:47 +02:00
e4b60baa3b creature/town biography/description 2024-04-12 23:35:39 +02:00
f95f6de46d Remove thsi file 2024-04-12 14:55:30 +02:00
a7d0f0626a Docs & final touches 2024-04-12 14:53:07 +02:00
2c8bd91831 Update docs 2024-04-10 22:19:23 +02:00
719b61bb9f Updated docs 2024-04-08 14:05:49 +03:00
9bbcb4cf5c Merge branch 'develop' of https://github.com/vcmi/vcmi into develop 2024-04-06 15:44:47 +02:00