DjWarmonger
ea03273c8e
Some work towards useful AI:
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-It is possible to toggle adventure AI on / off typing "ai" in the console (default is true)
-General cleaning and formatting of code
-Some minor optimizations
-Teal console log for AI
AI tends to hang in the maze of mutexes and current player interface, further investigation is needed.
Fixed #580
minor tweaks
2010-11-28 16:39:13 +00:00
red1939
f7a1b74092
Next batch of code clearing.
2009-11-01 20:13:12 +00:00
red1939
ed9b75b447
First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions.
2009-10-22 22:04:42 +00:00
DjWarmonger
82ddb607e6
1.blocked critical AI call
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2.Yet another chapter of epic battle with creature banks
2009-08-24 14:59:24 +00:00
Trevor Standley
f4743d2fc6
Various fixes. Temporarily replaced neural network's output with random number.
2009-08-21 18:18:52 +00:00
Trevor Standley
af1a55e063
More AI stuff.
2009-08-19 10:18:14 +00:00
Trevor Standley
a3b6bb4892
AI loads .brain file which contains a list of objects to visit and what features are necessary to determine how valuable that objective is.
...
AI creates random neural networks and assumes that their outputs are trained values.
2009-08-18 07:37:45 +00:00