alexvins
2cb86d84fa
[refactor]
...
+ crexp parser: parse mind immunity
2013-02-25 12:18:45 +00:00
mateuszb
10fbe7b11e
primary skill identifiers for bonuses
2013-02-25 09:48:26 +00:00
alexvins
ceea466f54
[refactor] spell handling
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* more config options for spells
+ mind immunity handled by config
+ direct damage immunity handled by config
+ immunity icon configurable
- removed mind_spell flag
* more use of new spell identifacation
2013-02-13 19:35:43 +00:00
alexvins
14909444b5
small fix to spell config
2013-01-20 10:00:04 +00:00
alexvins
36469f406c
Fix results of merge conflict with Warmonger. + more fixes to barseBonus.
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Bonus duration now can be array and parsed to bitmask as designed.
2013-01-16 16:41:01 +00:00
alexvins
29c54d1cdc
small fix typo in spell_info.json
2013-01-16 14:31:24 +00:00
alexvins
53b684180d
[refactor]
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* use spells configuration (all timed effects for battle spells)
* a few more cleanups
+register erm resource types (useful in future and less noise in log now)
2013-01-16 11:19:04 +00:00
alexvins
68e91ada1c
[refactor]
...
* spells are now more configurable (unused yet, WiP)
* a few more cleanups
2013-01-15 14:20:48 +00:00
Ivan Savenko
94c55e2632
- string ID's for spells (not configurable due to hardcode)
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- spell chances in new towns guilds can be specified in config
2012-12-18 10:32:11 +00:00
Michał W. Urbańczyk
74f9c19a7c
Implemented spell countering.
2012-09-13 23:41:03 +00:00
DjWarmonger
d34cf90bf7
Support for Chain Lightning.
...
Fixed getClosestTile function.
2012-05-20 11:40:23 +00:00
DjWarmonger
25bdcd3cab
- Fixed wrong creature teleported
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- Support for Sacrifice
2012-04-28 19:40:27 +00:00
Frank Zago
34698eee4d
Fix description.
2011-09-04 02:40:46 +00:00
Frank Zago
76268fac46
Created spell_info.json from spell_info.txt.
2011-09-04 02:26:56 +00:00