1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-06-21 00:19:29 +02:00
Commit Graph

424 Commits

Author SHA1 Message Date
94166b83aa * some changes 2011-05-22 18:46:52 +00:00
b02527566c Fixed some battle logs. 2011-05-13 10:45:36 +00:00
617e1f962e New files for lib:
* lib/ERMScriptModule.cpp
* lib/ERMScriptModule.h
* lib/CObstacleInstance.h

More jugglery with callbacks. Moving stuff from CGameState to CGameInfoCallback. Work on unified game events interface for player (AI or GUI) and script module. Directing events to ERM interpretetr, first attempts of calling some triggers. Crashy, if there any scripts.
Some other changes, including fighting amount of includes in includes and tracking of hero visits (need further work).
2011-05-09 22:20:47 +00:00
b4144dc616 Callback jugglery, part 1.
Fixed #252.
2011-05-03 03:14:18 +00:00
d092eaf9d1 Artifact Merchant: selling artifacts. Messy, but completes H3 town structures functionalities.
BTW updating screen after closing marketplace is broken.
2011-04-22 21:51:10 +00:00
7dbf105f6e Surrendering and related artifacts (Statesman's Medal,
Diplomat's Ring, Ambassador's Sash).
2011-03-05 16:38:22 +00:00
6db7f1d610 * minor improvements in spell immunity handling 2011-02-22 13:44:34 +00:00
fcdc3f0bdd Various changes, including exprank limiter and development towards Tactics secondary skill support. 2011-02-12 16:12:48 +00:00
a53ec23556 Stupid AI is capable of winning / losing battle. 2011-01-08 18:33:40 +00:00
c9189119b9 Little more work on artifacts. 2010-12-29 21:04:22 +00:00
471c23ba71 Compile fixes, more work on new artifact system. 2010-12-26 14:34:11 +00:00
af2c4633ad * partially done duel mode
* program options parsing via boost::program_options
* Stupid AI - a stupid battle-only AI
* precompiled headers for server and Stupid AI on MSVC
2010-12-22 20:14:40 +00:00
f7f917845c Merged changes from trunk ( r1885 ) 2010-12-14 18:08:21 +00:00
3989afd153 * more const-correct interface 2010-12-13 20:16:18 +00:00
02e4ef507e Stacks #5: giving creatures, practically finished (many fixes needed). 2010-12-12 23:44:16 +00:00
fc6d6e02a3 More fixes for stacks, some basic macro-based logging for bonus graph operations. 2010-12-11 23:11:26 +00:00
69b97e0a51 Little more changes. 2010-12-09 23:10:28 +00:00
f020562570 Merged changes from trunk. 2010-12-05 23:26:56 +00:00
848a00bc6f Stacks #4 -> giving creatures still needs to be fixed. 2010-12-05 23:10:02 +00:00
efedb1a55a * minor cleanup 2010-12-04 19:15:20 +00:00
fdb541d81e Stacks #3 -> towards new system of stack operations. 2010-11-27 20:17:28 +00:00
7c3f3d20c3 Stacks #2 -> towards new system of stack operations. 2010-11-27 01:46:19 +00:00
32ce20af15 Moving stack system to pointers, part #1 2010-11-22 00:34:46 +00:00
310a36c8d1 Fixed 313 & 314 :) 2010-11-15 12:51:53 +00:00
bce805dacc Restored Warmonger's changes to artifacts system.
They will be subject of my further work, along with next part of bonus system.
2010-11-10 00:06:25 +00:00
daeb3af67a Early changes towards MP support.
It's possible to connect several clients (running on localhost) and enter MP pregame. The actual MP game still not playable. (though it can be started)
2010-10-24 11:35:14 +00:00
aa131bbf15 Reverted r1811, r1812, r1813 2010-10-24 11:23:43 +00:00
b75cf89f86 Partial support for customizable artifacts and Spell Scroll. Still doesn't work, though. 2010-10-03 17:52:11 +00:00
0f314e106c Artifacts will now be handled by pointers.
Assembling & disassembling combos may be buggy, but it's already been before.
2010-10-03 07:07:53 +00:00
dc2f3cf181 - some fixes for town events
- #190 - InfoWindow components adjusted vertically
- #194 - correct sex for heroes in battles
2010-08-25 14:57:58 +00:00
630dc7f7f2 Next part of creature weeks code. 2010-08-24 14:26:57 +00:00
8319e5e703 - town events implemented
- merged CustomImagecComponent into SComponent
- moved some subID-related code from CastleInterface
2010-08-18 14:24:30 +00:00
6c3ad7fcae Fixed #565. Creature components will not get description if they quantity is set to zero. 2010-08-17 15:50:17 +00:00
520d40cc59 - uploaded config/settings.txt from 0.82 (fix for #605)
- fixes for #604 and #364
- ally support is mostly done:
-- exchange between heroes
-- exchange between hero\town
-- finishing the game
2010-08-12 15:54:25 +00:00
c1f0b956f4 bugfixing:
#124 - level-up code will now use ping-pong mode
#145 - switched skills positions, 1st skill will be selected
#545 - replaced images in  reward dialog of seer hut
2010-07-28 22:39:56 +00:00
8487653a8e Sacrificing artifacts. [Code is one giant workaround but should work good enough.] Updated changelog. 2010-07-23 12:02:15 +00:00
5dc444cd2b - University is finally implemented, both town and map objects 2010-07-20 14:08:13 +00:00
cedf6d812c Half-done Altar of Sacrifice. (Sacrificing creatures should work) 2010-07-20 06:05:45 +00:00
bb7615309f - Implemented Portal of Summoning (Dungeon) 2010-07-10 16:50:23 +00:00
1e30045541 Support for Tavern on adv map. 2010-07-08 23:03:27 +00:00
e4fcfd7044 - Skeleton transformer implemented 2010-07-03 12:00:53 +00:00
60c90af39c #41 - Implemented Castle Gates
#375, #376 - fixed recruit window 
#362, #377 - fixed town window
2010-06-30 19:27:35 +00:00
21a05d73cb Black Market and Artifact Merchant (only buying artifacts) support. 2010-06-27 16:03:01 +00:00
39eb87924e Fixed #473, #475, #477 2010-05-31 21:14:15 +00:00
3111a904ae Several minor fixes. 2010-05-26 21:59:58 +00:00
8bda10b695 * Freelancer's Guild support (both town structure and adventure map object)
* fixed crashes on r-click on hero in tavern and adv map
* fixed descync issue
* allow free movement FROM guarded tile
2010-05-26 09:47:53 +00:00
1002bd2b4f Trading Post handling. 2010-05-18 07:01:54 +00:00
921bddc35e Some changes to the market window, sending resources to other players. 2010-05-07 22:10:32 +00:00
a14606f32d New bonus system. Unified HeroBonus and StackFeature. Still early version, will need improvements and development.
If you encounter any new crashes / bugs / unacceptable slowdowns, please PM me.
2010-05-02 18:20:26 +00:00
ad841f7fea Implemented Summon Boat spell. 2010-03-10 23:16:30 +00:00