Andrii Danylchenko
ac2bd4f79c
battlefields in VLC and custom bonuses for terrain patches
2022-08-29 08:53:35 +03:00
Nordsoft91
9241cd1e62
New battlegrounds ( #758 )
2022-08-29 08:53:35 +03:00
Nordsoft91
5151da59a7
New terrain support - part 1 ( #755 )
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Initial support of new terrains
2022-08-29 08:53:35 +03:00
Evgeniy Meshcheryakov
ff00747ecf
Fixed 3206 Bugged 'Start Walking' animation
2022-08-15 09:23:35 +03:00
Andrey Filipenkov
c0825149cf
fix error C2338 when building Client on Windows
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Windows headers require the default packing option. Changing this can lead to memory corruption. This diagnostic can be disabled by building with WINDOWS_IGNORE_PACKING_MISMATCH defined.
2022-08-06 11:47:09 +03:00
Andrey Filipenkov
7150ee565a
[macOS] text input handling must be done on main thread
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Xcode's Main Thread Checker warns about that
2022-08-03 12:09:49 +03:00
Andrey Filipenkov
f2187f6767
fix infinite recursion when using SDL_mixer v2.6
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Mix_HaltChannel -> soundFinishedCallback -> Mix_FreeChunk -> soundFinishedCallback -> ...
2022-08-03 12:08:41 +03:00
Andrey Filipenkov
0429ff61b0
don't link client to TBB
2022-07-29 11:18:36 +03:00
nordsoft
53b9434a22
Fix crash
2022-07-29 11:08:38 +03:00
Evgeniy Meshcheryakov
e38b822303
Fix crash in scenario information window if campaign has no difficulty settings
2022-07-28 11:35:14 +03:00
Andrii Danylchenko
c4dec67acc
Fix movement freeze after battle in teleport
2022-06-20 09:05:05 +03:00
Soar Qin
188607b05f
Replace cotire with CMake builtin precompiled headers support (Requires CMake version >= 3.16)
2022-06-17 17:20:08 +03:00
Andrii Danylchenko
2521e7bac9
Fix flickering in fullscreen
2022-06-13 16:11:53 +03:00
Andrii Danylchenko
1128abc593
Fix hero movement animation
2022-06-07 15:00:39 +03:00
Soar Qin
b061c4988c
Changes to resolution check on window creation ( #747 )
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* Changes to resolution check on window creation:
1. Allow scaled rendering in window mode
2. Match closest logical rendering resolution while scaling is used
2022-06-06 09:46:24 +03:00
nordsoft
d92356f085
Fixed game crash: divide by zero due to threads racing
2022-05-28 14:34:36 +03:00
Konstantin
8fc14369a4
CMake presets. ( #744 )
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* CI: use single build action
* CMake: use imported targets
* CI: do not build boost for linux
* CMake: add FORCE_BUNDLED_MINIZIP option
* linux: use external minizip and fuzzylite
* CMake: add presets
* .gitignore: ignore cmake build dirs
* github: use cmake presets
2022-05-26 08:55:20 +03:00
Andrii Danylchenko
c293b655f5
Fix one more battle ai related crash.
2022-05-21 15:41:56 +03:00
Konstantin
c6b198ce14
Warning fix (I moved C++17 and CI to another branch) ( #739 )
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* clang warning fixes
* use CMake 3.10 due to MXE CI does not have 3.13 yet
Co-authored-by: Konstantin <rilian@niisi.ras.ru>
2022-05-19 15:14:50 +03:00
Andrii Danylchenko
b269d7fed6
Fix case when defender creature is killed with pre-attack spell like liches death ripple
2022-05-14 17:38:06 +03:00
Andrii Danylchenko
6c36a1a2f6
Tray notifications for MXE
2022-05-14 13:23:09 +03:00
Andrii Danylchenko
2fc7cf02b0
tray notification for windows
2022-05-14 13:23:09 +03:00
Konstantin
8757a577e3
CVideoHandler: fix codecContext according to docs
2022-05-14 13:22:41 +03:00
Konstantin
e7b753c222
CVideoHandler: use new ffmpeg
2022-05-14 13:22:41 +03:00
Andrii Danylchenko
1e97859fbf
Fix crash when clicking scenario info during campaign gameplay.
2022-05-10 09:48:05 +03:00
Andrii Danylchenko
2710d1df50
Android: make keyboard appear and disappear only on demand
2022-05-08 17:09:17 +03:00
Andrii Danylchenko
0d15089dd4
Do not remove hero if left only with commander
2022-05-01 09:30:30 +03:00
Andrii Danylchenko
e0e3787748
When the battle is won with only summoned creatures - defeat
2022-05-01 09:30:30 +03:00
Andrii Danylchenko
fa9a420f99
Fix a few crashes
2022-04-17 09:10:53 +03:00
Andrii Danylchenko
4defbc314a
Fix saves when some humans become AI. (PlayerInterface destructor clears LOCPLINT)
2022-03-21 09:38:14 +02:00
Dmitry Orlov
ea2931c6ea
Fix: Get rid of 'Tile is not visible' error message
2022-01-30 12:31:07 +02:00
Andrii Danylchenko
84948820b2
exchange window move single stacks buttons
2022-01-03 15:13:46 +02:00
Andrii Danylchenko
0fd13d2f3b
Change HD mod assets
2022-01-03 15:13:46 +02:00
Andrii Danylchenko
78efd09e2e
Refactor HD mod army exchange
2022-01-03 15:13:46 +02:00
Andrii Danylchenko
3c0935a5b9
Artifact exchange
2022-01-03 15:13:46 +02:00
Andrii Danylchenko
8fa0b30985
Army exchange implementation
2022-01-03 15:13:46 +02:00
Andrii Danylchenko
2ce73fd4e1
Army exchange implementation
2022-01-03 15:13:46 +02:00
Arseniy Lartsev
222a0e40c7
Added code to display some HD mod buttons in hero exchange window
2022-01-03 15:13:46 +02:00
Arseniy Lartsev
24d2d5b702
New layout for hero exchange dialog with HD mod features
2022-01-03 15:13:46 +02:00
Arseniy Lartsev
c502cfc223
Added constructor with target size argument for CAnimImage
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The image will be scaled to the given width (height is ignored)
2022-01-03 15:13:46 +02:00
Dmitry Orlov
8cae3398ba
Feature: Army Management Shortcuts should work as in HD+ Mod
2021-11-28 20:00:43 +02:00
Dmitry Orlov
a65feb29f5
Fixed: Advanced options window issues
2021-11-13 17:02:11 +02:00
Dmitry Orlov
1ce7701168
Fixed: Animation errors should not lead to hanging
2021-11-10 20:32:54 +02:00
Dmitry Orlov
0427fa45dd
Fix: Terrain description should be shown correctly
2021-11-08 21:01:30 +02:00
Dmitry Orlov
7cfd1fe0ca
Fix: Captured town should not be duplicated on the UI
2021-10-31 17:33:26 +02:00
Dmitry Orlov
30b879ae5d
Fixed: duplicated bonusing building. Improved: opposite bonus propagation
2021-09-12 14:30:54 +03:00
Dmitry Orlov
25d9ea1ddf
Feature: Opposite Side Limiter
2021-09-04 14:15:38 +03:00
Dmitry Orlov
6f0864b47c
Feature: Town Negative Bonuses. Fix: Negative bonus bearers should not be affected
2021-09-04 14:15:37 +03:00
Andrii Danylchenko
83f690e059
change SDL color key alpha to transparent
2021-08-21 09:32:52 +03:00
Andrii Danylchenko
27b3a88dda
Replace App Veyor
2021-08-21 09:32:52 +03:00