Ivan Savenko
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08cfbe79cf
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Added encapsulation for movement points access
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2023-06-25 17:42:36 +03:00 |
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Ivan Savenko
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87fcfa4add
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Removed excessive pathfinder includes
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2023-06-21 12:00:44 +03:00 |
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Ivan Savenko
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acac42291e
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Remove excessive CMap.h includes
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2023-05-31 23:18:38 +03:00 |
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Andrii Danylchenko
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fbc9a32ad8
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#2018 - fix shipyard usage for NKAI, allied shipyard should work now
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2023-04-22 18:42:36 +03:00 |
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Andrii Danylchenko
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d347db4c16
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Fix hero count calculation for resourceful ai mod
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2023-04-22 14:47:31 +03:00 |
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Konstantin
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11b237a23c
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vcmi: massive refactoring v1
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2023-04-05 22:33:12 +03:00 |
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Andrii Danylchenko
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ab84cb9931
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NKAI: fix defense tasks priority evaluation
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2023-04-02 10:10:17 +03:00 |
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Andrii Danylchenko
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88fb532d90
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NKAI: more fixes to defense and pandora
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2023-04-02 10:02:33 +03:00 |
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Andrii Danylchenko
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fa9e1d2d83
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NKAI: fix crash
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2023-03-12 16:31:15 +02:00 |
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Andrii Danylchenko
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4bf570763a
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NKAI: improve neutral town priority handling, reduce priority of objects like star axis
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2023-03-12 16:31:15 +02:00 |
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Andrii Danylchenko
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148c3436df
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NKAI: improve army gathering
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2023-03-08 11:53:26 +02:00 |
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Andrii Danylchenko
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8b0c7b6601
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NKAI improve defence and some fixes
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2023-03-07 20:10:58 +02:00 |
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Ivan Savenko
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aeb653c919
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Fix typos
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2023-03-07 00:06:58 +02:00 |
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Ivan Savenko
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05a1d7c6e3
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All text for factions/towns/building are passed through translator
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2023-01-20 15:18:36 +02:00 |
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Ivan Savenko
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fa6f7513e8
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All heroes-related strings are passed through translator
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2023-01-20 15:18:36 +02:00 |
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Andrii Danylchenko
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3676152644
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#1102 - NKAI: one more freeze - no mains with strong army
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2022-11-10 21:12:08 +02:00 |
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Andrii Danylchenko
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e9c725181c
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NKAI: fix retreat logic
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2022-10-15 15:15:12 +03:00 |
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Andrii Danylchenko
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153cccdf46
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NKAI: hire retreated hero
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2022-10-14 12:00:56 +03:00 |
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Andrii Danylchenko
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eeea01d778
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NKAI: namespace
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2022-10-04 08:40:14 +03:00 |
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Andrii Danylchenko
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2434fe3f6f
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NK: fix AI speed
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2022-10-01 13:49:27 +03:00 |
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Andrey Filipenkov
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802147c5b7
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add some asserts that shouldn't fire
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2022-09-26 14:06:55 +03:00 |
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Andrey Filipenkov
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c9c79887a7
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remove unused variables
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2022-09-22 11:54:10 +03:00 |
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Andrey Filipenkov
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143b0983e6
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fix enum value
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2022-09-22 11:54:09 +03:00 |
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Andrey Filipenkov
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1d57c40740
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wrap && conditions in parentheses when near ||
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2022-09-22 11:54:09 +03:00 |
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Andrii Danylchenko
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02b2f35143
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Nullkiller: fix crash
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2022-03-05 15:51:03 +02:00 |
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Andrii Danylchenko
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3fa7e0976f
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Nullkiller: update / fix build, core changes required for Nullkiller AI
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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b4241670ba
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Nullkiller: rename VCAI to AIGateway
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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1aa81530cb
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Nullkiller: cancel heavy decomposition on shipyards
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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9a203b8af9
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Nullkiller: parallel object clusterization, stabilization
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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3d91f2e988
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Fix defence crashes and hangs
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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cf4484e071
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Nullkiller: stabilization
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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e385c83a88
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Nullkiller - rewrite decomposition, decomposition cache, morale management
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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35a1167f3d
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Nullkiller: refactoring and stabilization of gather army & clusterization
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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1fdf0de75d
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Nullkiller: clusterization fixes, heroes clusterization for additional mains in case of locked heroes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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3e9bf9b662
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Nullkiller: try to fix build
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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32fb465823
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Nullkiller: stabilization+clasterization improvements+fuzzy fear
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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1806dd8447
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Nullkiller: remove AIhelper + refactoring
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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f832a8b3cd
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Nullkiller: calibration and small behavior fixes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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37f49f2ac5
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Nullkiller: stabilization
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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dec723b4be
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Nullkiller: android fixes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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e95ccda5de
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Nullkiller: various fixes for town portal and other
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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1a69a43f09
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Nullkiller: fix border gate and garrison bypassing when owned
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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0705ee595a
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Nullkiller: object clusterizer
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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cebb5b296b
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Nullkiller: fix priorities after refactoring
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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33b499976a
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Nullkiller: fixes for keymaster
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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8f8c5ca255
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Nullkiller: initial decomposition
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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223a52b3d1
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Nullkiller: Try to join behavior and goal and see what come out of it.
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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af0dcf97c4
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Nullkiller: initial cleanup of unused code
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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5344df51c6
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Nullkiller: capture guarded artifacts and other fixes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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1fd838a5b9
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Nullkiller: stabilisation
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2021-07-26 21:02:50 +03:00 |
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