Ivan Savenko
ca889a5c2a
Replaced clickLeft with clickPressed clickReleased methods
2023-07-08 14:33:04 +03:00
Ivan Savenko
4e80356bea
Do not hide minimap on human player turn
2023-07-03 19:36:10 +03:00
Ivan Savenko
4e7412faa6
Split mouseDragged event from mouseMoved
2023-06-22 22:11:48 +03:00
Ivan Savenko
d4aa778547
Replaced clickRight event with showPopupWindow/closePopupWindow
2023-06-20 19:58:05 +03:00
Ivan Savenko
e6e91c64b6
Implemented minimap panning gesture
2023-06-05 19:20:08 +03:00
Ivan Savenko
8ea0ecaec1
show/showAll methods now use Canvas instead of SDL_Surface
...
- added compatibility method to Canvas to allow SDL_Surface access
- added drawBorder method to Canvas to replace CSDL_Ext method
- added drawColor method to Canvas to replace CSDL_Ext method
- minor changes to Tavern and Trade windows to adapt to new API
2023-06-02 16:42:18 +03:00
Ivan Savenko
4a169972f0
Further refactoring to cleanup code of advmap and locplint
2023-04-20 22:04:24 +03:00
Ivan Savenko
7db67a3101
int3 now has proper hasher function
2023-04-20 22:04:24 +03:00
Ivan Savenko
45e2875342
Completely removed old TerrainRect class
2023-03-05 17:57:36 +02:00
Ivan Savenko
18d1823d44
Fix build
2023-02-14 11:32:20 +02:00
Ivan Savenko
d0f57fed6f
Cleaned up code of Minimap
2023-02-14 11:18:41 +02:00
Ivan Savenko
214fc19e74
CIntObject now receives mouse position as point instead of SDL event
2023-02-03 11:39:39 +02:00
Ivan Savenko
108a42e4ba
Reorganized includes for new layout. New class - IImageLoader
2023-02-01 20:42:06 +02:00
Ivan Savenko
84dfcacafd
Updated CMakeLists and file headers
2023-02-01 16:42:03 +02:00
Ivan Savenko
9366506e2c
Finalized split of AdventureMapClasses
2023-02-01 14:01:48 +02:00
Ivan Savenko
27f2e4fd33
Created separate file for CMinimap
2023-02-01 13:49:31 +02:00