Arseniy Shestakov
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cb3d6a24e7
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Cmake: cleanup for commit hash in build version
Since it's available in lib we don't need to include it everywhere.
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2016-10-27 17:01:29 +03:00 |
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Vadim Markovtsev
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da1c9cf249
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Fix rebuilding everything on HEAD change
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2016-10-23 16:56:53 +02:00 |
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Vadim Markovtsev
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d0beb27197
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Add git commit hash into the version string
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2016-10-23 15:45:47 +02:00 |
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AlexVinS
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72f79a3ad7
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Draft boost::format based log proxy.
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2016-08-13 16:57:09 +03:00 |
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Michael Pavlyshko
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f7d8faa540
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install only .dll (without .dll.a)
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2014-07-11 17:27:50 +03:00 |
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beegee1
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95034b9fa0
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- Updated PCH to use our StdInc.h as the prefix header (not generated one from cotire) -> no exclude headers from ffmpeg/etc... statements required
- Fixed compilation error (VCAI ResourceSet logging)
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2014-02-05 20:25:36 +00:00 |
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beegee1
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df0a28d9cb
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- added PCH compilation for CMake using cotire module (PCH is OFF per default, can be enabled with ENABLE_PCH=ON)
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2014-02-01 13:37:26 +00:00 |
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Ivan Savenko
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2643762f08
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Mac OS patch from stopiccot
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2012-12-01 06:30:52 +00:00 |
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Ivan Savenko
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f113f9573d
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- CPack support. Works on my side, needs tweaks for Win
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2012-10-05 12:38:17 +00:00 |
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Ivan Savenko
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8f936cd34d
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- added battleAI to CMake, compile fixes
- icons config for towns and creatures
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2012-09-22 15:10:15 +00:00 |
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Michał W. Urbańczyk
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c42f187608
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Created a new battle AI project — BattleAI. Now it is merely a copy of StupidAI but it is meant to eventually replace it.
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2012-09-13 23:42:11 +00:00 |
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