Ivan Savenko
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786035085a
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Merge pull request #1770 from Adriankhl/fix_label_update_on_hit
Process attack/attacked animation before dealing damage to units
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2023-03-25 20:06:23 +02:00 |
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Ivan Savenko
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4954957587
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Merge pull request #1753 from dydzio0614/launcher-translations
Translate new launcher texts
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2023-03-25 20:03:58 +02:00 |
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Ivan Savenko
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6f631a0aa7
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Merge pull request #1759 from IvanSavenko/kills_in_tooltip
Show potential kill amount in attack tooltip
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2023-03-25 20:03:27 +02:00 |
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Ivan Savenko
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382fbf423d
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Merge pull request #1762 from IvanSavenko/reactivation_fix
Do not activate new items when parent widget is inactive
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2023-03-25 20:02:46 +02:00 |
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Tomasz Zieliński
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00a77e3c5f
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Probably found the root cause of terrain problems.
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2023-03-25 18:52:18 +01:00 |
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DjWarmonger
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2c4cde060a
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Merge pull request #1694 from vcmi/extra_rmg_monoliths
This could be controversial solution, but since there were no objections, I'll give it a shot.
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2023-03-25 18:38:06 +01:00 |
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DjWarmonger
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114e7d196b
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Merge pull request #1698 from vcmi/object_placement_tweaks
No objections, works fine for me as well.
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2023-03-25 18:13:15 +01:00 |
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Tomasz Zieliński
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68a2bb78a5
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Fix the case of invalid native town type :?
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2023-03-25 18:08:46 +01:00 |
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Adriankhl
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792ea2f06f
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Process attack/attacked animation before dealing damage to units
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2023-03-25 15:00:25 +01:00 |
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Tomasz Zieliński
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ab57941f0a
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Make NKAI default AI.
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2023-03-25 12:17:35 +01:00 |
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Tomasz Zieliński
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9d7d4b6a5f
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Fixed editor shortcut on Windows
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2023-03-25 11:40:44 +01:00 |
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Ivan Savenko
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9a19feaf4a
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Fix spellcasters with massive spells
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2023-03-25 01:23:49 +02:00 |
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Ivan Savenko
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61ed22f553
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Merge pull request #1758 from Adriankhl/fix_active_stack_spell_cast
Deactivate activeStack during spellCast
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2023-03-25 01:21:26 +02:00 |
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Ivan Savenko
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dc099b2a35
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Implemented support for multi-spell casters
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2023-03-25 00:48:14 +02:00 |
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Adriankhl
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76a71226a2
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Deactivate activeStack during spellCast
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2023-03-24 22:43:41 +01:00 |
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Ivan Savenko
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b0a3f95d20
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Do not activate new items when parent widget is inactive
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2023-03-24 18:56:38 +02:00 |
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Ivan Savenko
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970981cfc9
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Show information on potential kills in attack tooltip
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2023-03-24 17:18:47 +02:00 |
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Ivan Savenko
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459a6f067b
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Merge pull request #1757 from Adriankhl/fix_active_stack_auto_combat
Deactivate activeStack when auto combat starts
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2023-03-24 11:20:47 +02:00 |
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Adriankhl
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49662f6f36
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Deactivate activeStack when auto combat starts
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2023-03-23 22:37:39 +01:00 |
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Ivan Savenko
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5ac56eb636
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Merge pull request #1746 from dydzio0614/polish-translations-2
Missing polish translation
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2023-03-23 22:10:34 +02:00 |
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Dydzio
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9fa299b2b4
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Translate new launcher texts
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2023-03-23 19:47:48 +01:00 |
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Ivan Savenko
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31147ac83b
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refactoring: TDmgRange pair -> DamageRange struct
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2023-03-23 17:49:33 +02:00 |
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Ivan Savenko
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56a02c240e
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Merge pull request #1738 from IvanSavenko/advmap_fixes
Fixes for regressions related to adventure map
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2023-03-23 17:31:59 +02:00 |
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Ivan Savenko
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a8fe8c0f3b
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Converted timer event into tick event that is called every frame
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2023-03-22 23:10:50 +02:00 |
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Dydzio
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1e646d7c29
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Fix missing translation
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2023-03-22 19:42:26 +01:00 |
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Ivan Savenko
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8af76947cb
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Do not cache hovered tile and always update state
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2023-03-22 19:49:57 +02:00 |
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Ivan Savenko
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fa9abf6adc
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Lock UI while adventure map has animations
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2023-03-22 19:49:24 +02:00 |
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Ivan Savenko
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54e8abb3eb
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Fix map animation playback speed
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2023-03-22 15:51:25 +02:00 |
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Ivan Savenko
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ef07935fbc
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Update town visual when new structure is built
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2023-03-22 14:41:36 +02:00 |
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Andrey Filipenkov
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6382e0a3a0
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Merge pull request #1743 from rilian-la-te/russian-translation
vcmi: russian
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2023-03-22 13:48:48 +03:00 |
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Konstantin
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a0a6f4ff94
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vcmi: russian
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2023-03-22 13:53:30 +03:00 |
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Ivan Savenko
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36ab8d4011
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Merge pull request #1742 from rilian-la-te/effects-no-open-code
vcmi: no open-code NO_APPROPRIATE_TARGET
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2023-03-22 11:48:33 +02:00 |
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Ivan Savenko
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8227d993b0
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Merge pull request #1739 from dydzio0614/polish-translations-update
Update polish translation
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2023-03-22 11:48:01 +02:00 |
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Ivan Savenko
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479476581c
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Merge pull request #1740 from rilian-la-te/russian-translation
vcmi: russian
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2023-03-22 11:47:31 +02:00 |
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Konstantin
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e40b9c849d
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vcmi: no open-code NO_APPROPRIATE_TARGET
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2023-03-22 12:04:28 +03:00 |
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Ivan Savenko
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c81d57ab8c
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Remove excessive totalRedraw's
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2023-03-22 00:57:08 +02:00 |
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Konstantin
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bc4b52af87
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vcmi: russian
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2023-03-22 01:48:40 +03:00 |
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Ivan Savenko
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a78f7de9cd
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Fix crash on defeating hero in boat
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2023-03-22 00:38:55 +02:00 |
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Dydzio
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1181f03b1f
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Update polish translation
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2023-03-21 23:19:20 +01:00 |
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SoundSSGood
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19096f39f0
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Backpack limit. Amount of fixes.
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2023-03-21 22:11:42 +02:00 |
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Ivan Savenko
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bb03abdce6
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Fix crash on switching players in hotseat
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2023-03-21 19:06:38 +02:00 |
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Ivan Savenko
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e2596accc7
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Merge pull request #1737 from rilian-la-te/fix-target-conditions
vcmi: fix target condition regression
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2023-03-21 18:42:32 +02:00 |
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Ivan Savenko
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bfe7bb11ab
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Fix crash on winning scenario
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2023-03-21 18:40:48 +02:00 |
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Konstantin
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0ffc440b53
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vcmi: fix target condition regression
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2023-03-21 19:19:34 +03:00 |
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Ivan Savenko
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44dc89bdcf
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Merge pull request #1736 from rilian-la-te/fix-target-conditions
vcmi: fix target condition regression
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2023-03-21 17:35:20 +02:00 |
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Konstantin
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60b510617c
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vcmi: fix target condition regression
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2023-03-21 17:56:15 +03:00 |
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Ivan Savenko
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575fb29a22
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Merge pull request #1534 from kambala-decapitator/pathfinder-fly
fix movement cost with Fly
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2023-03-21 14:32:56 +02:00 |
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Ivan Savenko
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9dceed4f56
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Merge pull request #1729 from IvanSavenko/battle_animation_fixes
Fixes for battle UI regressions
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2023-03-21 14:32:45 +02:00 |
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Ivan Savenko
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4968ac58b4
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Do not abort battle opening sound, only allow actions
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2023-03-21 13:49:19 +02:00 |
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SoundSSGood
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f0f9eecf97
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Backpack limit part5. End of battle. Other stuff
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2023-03-21 12:14:33 +02:00 |
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