Ivan Savenko
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0acc22214b
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Read scaling filter for fonts from config
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2024-09-02 22:08:19 +00:00 |
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Laserlicht
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7655149d52
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code review (second part)
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2024-09-02 23:36:42 +02:00 |
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Ivan Savenko
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35467039a7
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Bitmap fonts now use nearest neighbour scaling instead of xbrz
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2024-09-02 21:31:01 +00:00 |
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Laserlicht
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609906f015
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code review (first part)
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2024-09-02 22:51:30 +02:00 |
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Xilmi
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b489816d29
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Merge branch 'fix-battle-ai' into develop
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2024-09-02 17:28:11 +02:00 |
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Xilmi
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5ee7061ab7
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Merge remote-tracking branch 'upstream/develop' into develop
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2024-09-02 17:27:08 +02:00 |
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Ivan Savenko
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ee64928454
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Merge pull request #4448 from smanolloff/split-client+develop
Split vcmiclient in two
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2024-09-02 15:34:05 +03:00 |
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Andrii Danylchenko
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3f916ab543
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BattleAI: avoid standing in moat
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2024-09-02 15:31:36 +03:00 |
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Xilmi
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1176628a88
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Update PriorityEvaluator.cpp
Workaround for weird -nan(ind) closestWayRatios.
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2024-09-02 01:37:21 +02:00 |
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Xilmi
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09badeb5be
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Enum for PriorityTiers
In order to not confuse PriorityTiers, especially after adding new ones, now using an enum to identify them.
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2024-09-02 00:16:19 +02:00 |
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Xilmi
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c667ca46d1
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Using correct priorityTier for Clusterization
Clusterizer now uses PriorityTier = 5 for evaluation, which is used to generate priority for guarded objects
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2024-09-02 00:00:36 +02:00 |
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Xilmi
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64c3fbd519
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Update ExecuteHeroChain.cpp
Now resetting the ObjectClusterizer as killing something might change the situation.
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2024-09-01 23:58:47 +02:00 |
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Xilmi
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7c6f96344a
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Update Nullkiller.cpp
Removed resetAiState from loop cause it has too many side-effects. Such as the loop going through all passes.
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2024-09-01 19:33:43 +02:00 |
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Xilmi
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0e91f10bbc
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Update Nullkiller.cpp
ResetAIState so that units realize what they can do after unlocking a cluster.
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2024-09-01 17:21:53 +02:00 |
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Xilmi
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1ef5e8ab1b
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Update PriorityEvaluator.cpp
Prevent building more buildings when we are saving for our favorite building.
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2024-09-01 13:47:30 +02:00 |
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Xilmi
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751f3b0e7d
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Update BuildingBehavior.cpp
Fixed an issue that prevented generating more building-tasks when there already were tasks.
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2024-09-01 13:46:44 +02:00 |
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Laserlicht
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79d549951b
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mobile fix
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2024-09-01 13:39:40 +02:00 |
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Xilmi
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be43c4d5f0
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New hero-not acting
Fixed an issue that caused newly hired heroes to do nothing on the turn they were hired under certain circumstances.
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2024-09-01 12:33:54 +02:00 |
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Laserlicht
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c7064377da
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code review
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2024-09-01 12:23:10 +02:00 |
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Laserlicht
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b80852617a
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text len
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2024-09-01 03:43:20 +02:00 |
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Laserlicht
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e31ace2661
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make sonar cloud (a little bit) happy
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2024-09-01 02:16:03 +02:00 |
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Xilmi
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df5d143822
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Difficulty-cheats
Added the difficulty-dependent resource-cheats from the original game.
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2024-09-01 01:33:31 +02:00 |
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Laserlicht
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9b3a5c7925
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fix
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2024-09-01 00:43:45 +02:00 |
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Laserlicht
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0250c19dd8
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portrait fix
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2024-09-01 00:41:16 +02:00 |
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Xilmi
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0c488145b9
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Update BuildAnalyzer.cpp
Revert unintentionally commited changes
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2024-09-01 00:02:47 +02:00 |
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Laserlicht
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e5f05d61ae
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audio mapping
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2024-08-31 23:44:36 +02:00 |
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Laserlicht
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c803e8011b
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overrides
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2024-08-31 23:13:40 +02:00 |
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Xilmi
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72597b549b
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hero spread
Prefer hiring heroes at towns that don't have heroes nearby.
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2024-08-31 23:00:27 +02:00 |
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Laserlicht
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0280254810
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tarnum icon
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2024-08-31 22:05:36 +02:00 |
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Laserlicht
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23652a8ba1
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async launcher
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2024-08-31 18:46:45 +02:00 |
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Laserlicht
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46872b764b
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integrate campaign intro
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2024-08-31 17:57:27 +02:00 |
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Laserlicht
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9c2a5f6baa
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window
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2024-08-31 17:16:42 +02:00 |
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Simeon Manolov
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e502853227
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address code review comments
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2024-08-31 18:14:05 +03:00 |
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Laserlicht
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2cfea598c2
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fixes & simplify
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2024-08-31 16:27:39 +02:00 |
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Laserlicht
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36914682a5
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Merge branch 'develop' into chronicles_installer
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2024-08-31 16:18:52 +02:00 |
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Laserlicht
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16cbd6a7d2
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allow custom loadbar-backgrounds for campaigns
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2024-08-31 16:03:42 +02:00 |
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Laserlicht
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0b8f92250d
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extract additional images
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2024-08-31 15:25:45 +02:00 |
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Laserlicht
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2fef4b5d69
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voice override
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2024-08-31 14:17:25 +02:00 |
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Laserlicht
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e4ec26e613
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override
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2024-08-31 13:15:07 +02:00 |
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Ivan Savenko
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39e5ba32f6
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Merge pull request #4530 from IvanSavenko/town_fortifications
Support for configurable town fortifications
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2024-08-31 13:59:40 +03:00 |
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Ivan Savenko
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da1f39c6c4
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Merge pull request #4541 from kdmcser/develop
update Chinese translation and regenerate translations
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2024-08-31 13:53:44 +03:00 |
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Ivan Savenko
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71c7beb7a5
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Merge pull request #4533 from IvanSavenko/town_growth
Change logic of neutral towns garrisons to match H3
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2024-08-31 13:52:36 +03:00 |
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Ivan Savenko
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0a72a0a48e
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Merge pull request #4534 from SoundSSGood/BulkEraseArtifacts
BulkEraseArtifacts network pack
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2024-08-31 13:52:26 +03:00 |
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Ivan Savenko
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8cfc1c4ee1
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Merge pull request #4535 from IvanSavenko/savecompat_bump
Removed save compatibility with 1.4
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2024-08-31 13:51:10 +03:00 |
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Laserlicht
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46c169d20f
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chr loading
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2024-08-31 12:39:23 +02:00 |
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Laserlicht
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a89a1efa89
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extract campaign to map folder
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2024-08-31 12:14:51 +02:00 |
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Laserlicht
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bc2e9ce510
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extract files
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2024-08-31 02:52:34 +02:00 |
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Laserlicht
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0e500efe5a
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extract lod
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2024-08-31 00:44:20 +02:00 |
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Laserlicht
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b1de501716
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innoextract extraction
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2024-08-30 22:20:33 +02:00 |
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Xilmi
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f4578c6d3a
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Merge branch 'pr/4528' into develop
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2024-08-30 22:09:43 +02:00 |
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