AlexVinS
2dd6a47764
try to plug a few coverity false positives
2016-11-28 02:50:41 +03:00
AlexVinS
27b853618c
Fixed a few CWE-457
2016-11-27 18:17:20 +03:00
Vadim Markovtsev
2c1dddde33
Fix memory problems with BonusList
...
Bonus * -> std::shared_ptr<Bonus>
This cures the following problems:
1) Memory corruption at exit. Some Bonus-es were deleted twice (mods?).
2) Memory leaks. Some Bonuses were not deleted.
3) Reduce the number of "Orphaned child" messages.
Valgrind reports 0 leaked memory now and no invalid reads/writes.
2016-09-29 15:08:00 +02:00
dydzio
68af6a0c19
Refactoring InfoAboutHero + GetHeroInfo
2016-09-28 13:22:33 +02:00
Arseniy Shestakov
8eb4f14ff0
MoraleLuckBox: handle BLOCK_LUCK bonus. Fix issue 2130
2015-12-24 22:35:32 +03:00
AlexVinS
8f2da66a18
fix mantiss 1967 + some refactoring
...
* remove TModDescr and realted APIs - they were only used in one place
2015-09-04 22:29:20 +03:00
KroArtem
e73c60740c
corrected text in vcmibuilder, corrected errors and warnings from cppcheck
2014-11-16 20:48:29 +03:00
Ivan Savenko
ca47ddca5c
Miscellaneous fixes to creature window:
...
- implemented missing stack size indicator
- fixed detection of battle presence
- fixed placement of spell icons
2014-09-19 16:31:01 +03:00
Ivan Savenko
731aedf3a1
Split CIntObjectClasses into multiple smaller files. This should be the last change in files
2014-07-15 10:14:49 +03:00
Ivan Savenko
647b9c683f
Reorganized client source tree:
...
- client/widgets for reusable GUI elements
- client/windows for independent windows
- client/gui for base GUI classes which should remain internal
2014-07-13 20:53:37 +03:00