Michał W. Urbańczyk
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5c5c80933b
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Made CreatureSet serializable and using creature id. Stack moving, swapping, merging, splitting.
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2008-07-31 13:21:42 +00:00 |
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Michał W. Urbańczyk
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b4f383f196
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Slowly recovering object scripts.
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2008-07-30 17:51:19 +00:00 |
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Michał W. Urbańczyk
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0c139e72f5
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More changes for netcode/serialization
Removed not needed stuff
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2008-07-25 17:28:28 +00:00 |
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Michał W. Urbańczyk
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9422b0d9ca
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Experimantal parts of netcode
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2008-07-03 15:03:32 +00:00 |
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Michał W. Urbańczyk
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b0002ff50b
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* added files for future server
* make code compiling
* broken objects scripts
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2008-07-01 08:01:02 +00:00 |
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Michał W. Urbańczyk
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ea8562a6b1
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Rest of commit: broken battles, starting hero, town displaying and linker errors.
Further changes for netcode.
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2008-06-30 00:06:41 +00:00 |
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Michał W. Urbańczyk
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c7dde147c3
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More moving / minor changes
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2008-06-19 06:08:05 +00:00 |
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Michał W. Urbańczyk
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d251597617
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Moved objecthandler / minor
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2008-06-17 17:48:32 +00:00 |
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Michał W. Urbańczyk
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3988767329
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* BitmapHandler thread-safe
* multi-threaded loading main graphics
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2008-06-16 14:56:48 +00:00 |
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Michał W. Urbańczyk
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d5b0bdcf9e
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A little threading and minor changes.
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2008-06-16 10:51:14 +00:00 |
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Michał W. Urbańczyk
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300d540663
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More changes / project files.
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2008-06-14 10:20:18 +00:00 |
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