Michał W. Urbańczyk
66dd31fd8a
* attacking and capturing towns
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* r-click popups on selected town/hero.bonus and teams in pregame
* disabled music due to bugs in SDL_mixer and smpeg (probably it was the source of reported random crashes / hangups)
* minor fixes
2009-08-22 13:59:15 +00:00
ambtrip
1906060bc6
GeniusAI:
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* project was reorganized - now there is possibility to work simultaneously on battle AI and general AI
2009-05-10 08:15:30 +00:00
Michał W. Urbańczyk
d3246cc6de
* Fixed ReFixed Redwood Observatory problem
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* Updated changelog
2009-03-28 20:13:26 +00:00
Michał W. Urbańczyk
e9ebc7de5b
wrong1
2009-03-06 22:25:19 +00:00
Michał W. Urbańczyk
99aef852be
* probably fixed Bind effect
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* reverted unwanted part of r730
* project files will now have relative paths to libs/includes
* more checkings on startup
2009-02-14 15:00:29 +00:00
Michał W. Urbańczyk
9dbe9bd277
Reverted r731
2009-02-14 14:37:13 +00:00
mateuszb
96a7e1600b
?!?
2009-02-14 13:51:21 +00:00
Michał W. Urbańczyk
131c220685
* fixed r-click on tavern hero crash
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* fixed removing one-week bonuses
* added keybindings for components in selection window (eg. for treasure chest dialog)
* HANDLE_EXCEPTIONC macro will rethrow exception after logging
2009-02-07 13:28:23 +00:00
Michał W. Urbańczyk
c4bcf7b880
* better support for non-800x600 resolutions
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* Merged CPreGameTextHandler into CGeneralTextHandler and moved to VCMI_Lib.dll (update your project files)
* Genius AI will be used as a default AI
* more code for save/load
2008-11-28 01:36:34 +00:00
Michał W. Urbańczyk
aeb1f6d012
Uploaded Genius AI by Ambtrip.
2008-11-25 18:51:44 +00:00