AlexVinS
3216422307
Fixed a few CWE-457
2016-11-27 22:07:01 +03:00
AlexVinS
dc39fb2d14
Removed useless CPack::type field.
...
* it was an ancient network protocol artifact
2016-11-18 17:45:59 +03:00
AlexVinS
ebb88f4133
There no point for struct MetaString and struct Component to have CPack as base
2016-11-18 16:58:22 +03:00
Vadim Markovtsev
eac5aab396
Survive client<->server ABI mismatch
2016-10-02 22:45:00 +02:00
Arseniy Shestakov
10dbbead2d
Fix indentation of logging code and around it
...
That wouldn't be as big issue if problem affected few files, but it everywhere in codebase.
Fixed it everywhere since in most files that is the only code with wrong indentation.
2016-03-12 04:46:21 +03:00
Vadim Markovtsev
e4b1ef1405
Add "override" to virtual overriden methods
2015-10-13 21:05:36 +03:00
AlexVinS
c7dc4c05b8
fix mingw build
...
(?) does this brake *nix build?
2014-06-24 18:17:25 +04:00
Ivan Savenko
13bc4cb24f
Added -fvisibility=hidden parameter for gcc.
...
Should help a bit with endless missing DLL_LINKAGE attributes and
(according to gcc docs) help a bit with library loading times.
2014-06-24 00:05:53 +03:00
Michał W. Urbańczyk
343dd1a7d1
Properly removing stuff from hero, fixes #1646 .
2014-02-08 23:07:33 +00:00
Michał W. Urbańczyk
43ef565e7e
Added serializer-based class able to make deep copies of objects — CMemorySerializer.
...
CGameState::init will work on the deep copy of StartInfo.
Some casts to reduce warnings.
2014-02-08 21:54:35 +00:00
DjWarmonger
5377b163d2
Compile fix for Windows.
2014-01-21 17:03:21 +00:00
alexvins
16d6292be9
[refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree
...
[mingw build] fix linking issues with netpacks.
Mingw build is finally fixed!
[c::b] update projects
[config] fix and cleanup spell_info.json
2014-01-16 20:24:06 +00:00