Alexander Wilms
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f3277b7953
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Define each identifier in a dedicated statement
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2024-01-10 00:22:23 +00:00 |
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Ivan Savenko
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de769a04d6
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Remove unnecessary includes from headers
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2023-05-31 23:01:57 +03:00 |
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Konstantin
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b16f66477c
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vcmi: modernize lib/mapping
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2023-02-14 14:22:13 +03:00 |
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Ivan Savenko
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e1799379dd
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Terrain/Road/River handler are now in compileable state
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2023-01-10 00:01:35 +02:00 |
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Tomasz Zieliński
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20c102e648
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Remove T prefix from new typedefs
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2022-09-29 11:44:46 +02:00 |
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Tomasz Zieliński
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f386f42166
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Merge remote-tracking branch 'origin/develop' into terrain-rewrite
# Conflicts:
# lib/Terrain.cpp
# lib/Terrain.h
# lib/battle/CBattleInfoEssentials.cpp
# lib/rmg/ObstaclePlacer.cpp
# lib/rmg/RiverPlacer.cpp
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2022-09-27 07:50:17 +02:00 |
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Tomasz Zieliński
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4ea57ea7fc
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A variety of suggested style tweaks
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2022-09-25 09:33:56 +02:00 |
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Andrey Filipenkov
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ff635edc0b
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
preparation for having client and server in a single process
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2022-09-24 15:55:21 +03:00 |
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Tomasz Zieliński
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ebe45d512d
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Moved roads and rivers to TerrainTypeHandler, by analogy to TerrainType.
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2022-09-23 16:24:01 +02:00 |
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Nordsoft91
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4bd0ff680a
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Random map generator refactoring (#762)
random map generator refactoring and improvements
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2022-09-11 11:31:27 +03:00 |
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Nordsoft91
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aaa07e4d2e
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New terrain support - part 1 (#755)
Initial support of new terrains
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2022-09-11 11:31:26 +03:00 |
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Ivan Savenko
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c3ce4b25df
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Removed all #include's of CMap.h from headers.
To all - please, avoid #include's in headers as much as possible
This kills incremental build compile times
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2015-12-02 21:05:10 +02:00 |
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AlexVinS
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ae2c72ca52
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Implemented road transitions.
* untested
* still unused
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2015-04-03 05:46:16 +03:00 |
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AlexVinS
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b1d4ce0474
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Road|river patterns are trivial compared to terrain patterns - no need to use json, just define them as a constatnt
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2015-04-03 05:46:15 +03:00 |
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AlexVinS
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877634b3a3
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Define public interface of CDrawRoadsOperation
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2015-04-03 05:46:14 +03:00 |
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