DJWarmonger
|
6503830bde
|
Important fixes:
- AI will not always trade resources if it has better options
- Do not use reserved objects for CollectRes
|
2018-08-21 13:48:19 +02:00 |
|
DJWarmonger
|
2f4b463459
|
- Fixed major bugs with building dwellings. ResourceManager doesn't support building in future turns.
- Tweaks for trading
|
2018-08-21 12:55:31 +02:00 |
|
DJWarmonger
|
a44c792b7c
|
Important fix for ClearWayTo in new branch.
|
2018-08-21 08:40:47 +02:00 |
|
DJWarmonger
|
35d2af2e7d
|
Simplified CollectRes - rely on VisitObj now
|
2018-08-20 21:31:58 +02:00 |
|
Dydzio
|
243ce7370a
|
This fixes crash... idk why
|
2018-08-20 15:20:47 +02:00 |
|
Dydzio
|
158b3c0b80
|
Initial implementation of invalid VisitObj removal
|
2018-08-20 14:43:51 +02:00 |
|
Dydzio
|
d41741251f
|
Fix VisitObj bugs / logic flaws
|
2018-08-19 20:41:29 +02:00 |
|
Dydzio
|
b1651d716f
|
Stupid typo fix
|
2018-08-19 17:11:06 +02:00 |
|
Dydzio
|
e197d22e68
|
Improve dwelling value evaluation
|
2018-08-16 21:17:45 +02:00 |
|
Konstantin Vukolov
|
96215233bc
|
macOS: fix packet deserialization (#479)
|
2018-08-14 01:03:45 +03:00 |
|
AlexVinS
|
de5f1461ba
|
Fixed https://bugs.vcmi.eu/view.php?id=2998
|
2018-08-12 15:02:10 +03:00 |
|
yupinov
|
b56f862094
|
Yog is not able to buy a spellbook in his campaign anymore, as intended (#472)
* Yog is not able to buy a spellbook in his campaign anymore, as intended
|
2018-08-11 18:25:09 +03:00 |
|
AlexVinS
|
d1931c91d7
|
Fixed wrong cursor position in full screen mode
|
2018-08-11 17:42:28 +03:00 |
|
Dydzio
|
a7c2d03c87
|
Fixes
|
2018-08-10 20:36:42 +02:00 |
|
Dydzio
|
72b206347f
|
Split Fuzzy.cpp/h
|
2018-08-10 18:27:57 +02:00 |
|
Dydzio
|
bd3d27c79b
|
Leftover stuff: rename GET_OBJ
|
2018-08-10 16:48:42 +02:00 |
|
Dydzio
|
3961b4ac93
|
Rename GetObj->VisitObj to reflect new functionality
|
2018-08-10 16:45:00 +02:00 |
|
Dydzio
|
f2ba500e90
|
Autocalculate default AI value for dwellings
|
2018-08-10 16:36:45 +02:00 |
|
Dydzio
|
787f4032b4
|
fulfillsMe change revert, tweaks
|
2018-08-10 13:42:15 +02:00 |
|
AlexVinS
|
c4af306ceb
|
[c::b] Updated projects
|
2018-08-10 08:14:10 +03:00 |
|
Dydzio
|
f91c85a900
|
Crash fix
|
2018-08-10 01:04:31 +02:00 |
|
Dydzio
|
5065f5a104
|
Fixes
|
2018-08-10 00:33:18 +02:00 |
|
Dydzio
|
c0821495e5
|
GetObj tweak
|
2018-08-09 22:07:02 +02:00 |
|
Dydzio
|
4b776db1a2
|
Set destination tile in GetObj - needed for priority evaluation
|
2018-08-09 20:24:19 +02:00 |
|
Dydzio
|
fa97940b4f
|
Improve wander logging
|
2018-08-09 18:24:04 +02:00 |
|
Dydzio
|
ff2ac5b34b
|
Minor fixes
|
2018-08-09 18:04:49 +02:00 |
|
Dydzio
|
1377338a41
|
Restore old code line
|
2018-08-09 17:45:58 +02:00 |
|
Dydzio
|
616a6bbdf7
|
New object target handling in wander
|
2018-08-09 16:28:15 +02:00 |
|
Dydzio
|
01709bd196
|
Dwelling aiValue set: cre.aiValue * growth
|
2018-08-09 13:17:58 +02:00 |
|
Dydzio
|
41df9d8283
|
Move away subgoal collection logic for GetObj
|
2018-08-09 13:17:58 +02:00 |
|
Dydzio
|
2365946b62
|
Elementar GetObj - first attempt
|
2018-08-09 13:17:58 +02:00 |
|
Dydzio
|
e89c7eeba4
|
Remove incorrect destructors - fl::Engine is responsible for these
|
2018-08-09 13:17:57 +02:00 |
|
Dydzio
|
2079ae6190
|
Revert "use smart pointers for fl variables"
This reverts commit d30b76bd7b47d1bfd197e80a7b0675bd7815db03.
|
2018-08-09 13:17:57 +02:00 |
|
Dydzio
|
67439bdd36
|
use smart pointers for fl variables
|
2018-08-09 13:17:57 +02:00 |
|
Dydzio
|
12d750a767
|
Accessibility tweaks + fix some compile errors
|
2018-08-09 13:17:57 +02:00 |
|
Dydzio
|
b29d5bb001
|
finished FuzzyHelper logic separation
|
2018-08-09 13:17:57 +02:00 |
|
Dydzio
|
64b7c9f036
|
VisitTile fuzzy logic separated from FuzzyHelper
|
2018-08-09 13:17:57 +02:00 |
|
Dydzio
|
37b2dbcbba
|
Finish moving init functions to goal engine constructors
|
2018-08-09 13:17:57 +02:00 |
|
Dydzio
|
e33ef71882
|
FuzzyHelper is on diet... gotta get thinner
|
2018-08-09 13:17:57 +02:00 |
|
Dydzio
|
a8f5882a77
|
Initial split of classes
|
2018-08-09 13:17:57 +02:00 |
|
DjWarmonger
|
a0909468de
|
Merge pull request #477 from vcmi/VCAI_Rework
VCAI main loop rework + lots of discovered bugs and caveats fixed
|
2018-08-08 22:19:17 +02:00 |
|
DJWarmonger
|
8ec762f858
|
Fixed possible (?) crash in ResourceManager
|
2018-08-08 15:43:42 +02:00 |
|
DJWarmonger
|
4b602c42ff
|
Fix for fix, ugh.
|
2018-08-08 14:26:21 +02:00 |
|
DJWarmonger
|
d07a77f34b
|
- Tweaks for GatherArmy
- Tweaks for exploration
- Increased default priority of BuyArmy, SIGNIFICANT improvement!
|
2018-08-08 12:38:32 +02:00 |
|
DJWarmonger
|
a9ef8fe32f
|
- Fixed Border Gates logic
- VCAI may now walk onto removable objects when exploring
|
2018-08-08 10:52:52 +02:00 |
|
DJWarmonger
|
6fd403d7cf
|
Remove Capitol-related code, it's redundant now.
|
2018-08-07 18:44:03 +02:00 |
|
DJWarmonger
|
a827c083d8
|
Remove useless code
|
2018-08-06 21:54:17 +02:00 |
|
DJWarmonger
|
4d701736f9
|
Important changes:
- Fixed goal completion logic
- WIN can't be completed
|
2018-08-06 20:25:39 +02:00 |
|
DJWarmonger
|
8eec7d71ad
|
Little tweak - prioritize instant buildings over ones we can't afford. May be useful with multiple towns.
|
2018-08-06 17:42:58 +02:00 |
|
DJWarmonger
|
36e44adc8c
|
rebase
|
2018-08-06 10:02:59 +02:00 |
|