Dydzio
321c9c2ca6
Remove now unused enum
2023-08-27 20:18:19 +02:00
Dydzio
e1eb245565
Better default stack action handling + "F shortcut" mode fixes
2023-08-27 17:33:10 +02:00
Ivan Savenko
b20109c830
Test version of swipe gesture for in-combat attacks
2023-06-05 19:20:08 +03:00
Konstantin
8397bd91fb
BattleActionsController: do not pass unused caster
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This is unused, so, remove this parameter to prepare for teleport action
2023-04-13 11:24:19 +03:00
nordsoft
52b53ab307
Feature and setting implemented
2023-04-08 01:49:59 +04:00
Ivan Savenko
e9aed2761c
Fix target selection for teleport
2023-03-31 23:18:45 +03:00
Ivan Savenko
dc099b2a35
Implemented support for multi-spell casters
2023-03-25 00:48:14 +02:00
Ivan Savenko
9678296875
Hero interaction is now battle action
2023-02-02 13:43:19 +02:00
Ivan Savenko
c3b79c786b
Spellcasters UI now shares handling with hero spellcasting
2023-02-02 13:25:55 +02:00
Ivan Savenko
f150ced14c
All spellcasters should work correctly now
2023-02-02 13:25:55 +02:00
Ivan Savenko
55a58596bc
Mostly finished refactoring of BattleActionsController
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TODO: test actions
TODO: test casters
TODO: fix random casters
2023-02-02 13:25:55 +02:00
nordsoft
87c47fff1d
Business logic of alternative actions
2023-01-03 13:02:54 +04:00
Ivan Savenko
264f5c91e8
Applied suggestions from review
2022-12-13 13:58:16 +02:00
Ivan Savenko
49a6d056d9
Changes for BattleInterface classes according to code review:
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- added documentation comments for classes, members and methods
- added const specifier to methods where applicable
- renamed some methods with more clear name
- removed some commented-out or unused code
2022-12-11 23:16:23 +02:00
Ivan Savenko
c855823528
Renamed files in client/battle to match new names of classes
2022-12-09 13:38:46 +02:00