Alexander Wilms
|
02e429e973
|
Fix typos using https://github.com/crate-ci/typos
Changes were reviewed manually
|
2024-06-24 03:47:19 +02:00 |
|
Ivan Savenko
|
b7efa6c8cc
|
Fixed potential thread races in Battle AI
|
2024-06-17 16:15:19 +00:00 |
|
Andrii Danylchenko
|
3602be5eab
|
BattleAI: remove adjustPositions method as it gives more troubles than usefulness
|
2024-01-14 10:23:44 +02:00 |
|
Alexander Wilms
|
5cbc75d3b7
|
Merge remote-tracking branch 'upstream/develop' into develop
|
2023-10-29 13:35:37 +00:00 |
|
Alexander Wilms
|
b10b1a5444
|
AI/BattleAI/BattleExchangeVariant.cpp: This function should be declared "const".
Member functions that don't mutate their objects should be declared "const"
|
2023-10-27 23:34:11 +00:00 |
|
Andrii Danylchenko
|
870fbd50e3
|
BattleAI: bigger reachability map
|
2023-10-22 21:37:55 +03:00 |
|
Andrii Danylchenko
|
9eb9404f28
|
BattleAI: divide only positive part of score onto turns count
|
2023-10-22 21:37:54 +03:00 |
|
Ivan Savenko
|
036df2e0ad
|
Support multiple battles in AI
|
2023-09-06 16:03:46 +03:00 |
|
Andrii Danylchenko
|
5f13a0bbda
|
BattleAI: spellcast fixes and floating point score
|
2023-08-26 14:17:33 +03:00 |
|
Andrii Danylchenko
|
dc88f14e0b
|
BattleAI: positive/negative effect multiplier
|
2023-08-26 13:06:51 +03:00 |
|
Andrii Danylchenko
|
274bf739b8
|
BattleAI: damage cache and switch to different model of spells evaluation
|
2023-08-26 13:06:51 +03:00 |
|
Konstantin
|
86f5d6de69
|
vcmi: modernize headers
|
2023-04-30 13:35:54 +03:00 |
|
Andrii Danylchenko
|
737c34b8c6
|
BattleAI: avoid selfblocking on siege
|
2023-04-09 16:22:37 +03:00 |
|
Andrii Danylchenko
|
ebf4854801
|
Battle AI: add some comments + refactoring
|
2022-10-23 11:41:03 +03:00 |
|
Andrii Danylchenko
|
601ced3749
|
BattleAI: rework movement when no targtes
|
2022-10-23 11:41:03 +03:00 |
|
Andrii Danylchenko
|
033a585e4b
|
Battle AI 2 turns attacks recalculation
|
2022-10-23 11:41:03 +03:00 |
|