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Commit Graph

11 Commits

Author SHA1 Message Date
Tomasz Zieliński
914cea5877 Tweaks 2024-04-26 19:33:26 +02:00
Tomasz Zieliński
04691c851f Fixes issue of bonuses not correctly removed 2024-04-26 19:22:20 +02:00
Ivan Savenko
d04241b10a Code cleanup 2024-01-19 23:02:00 +02:00
Ivan Savenko
6e629a6a5f split getBonusLocalFirst into two distinct method:
- const method getFirstBonus that returns single matching bonusToString
- non-const method getLocalBonus that returns bonus from current node
2024-01-19 13:56:06 +02:00
Ivan Savenko
ea1f05d15a Stabilization 2024-01-19 13:55:22 +02:00
Ivan Savenko
c37ce05d06 Attempt to make constant bonus system nodes (CCreature / CArtifact)
fully constant
2024-01-19 13:54:49 +02:00
Ivan Savenko
2c4cad7d9c Slight simplification of bonus system node class 2024-01-19 13:54:49 +02:00
Dydzio
9e9849b741 Fix commander ability accumulation, change commander ability bonus 2023-12-23 20:16:29 +01:00
Konstantin P
0cbc2e458c CBonusSystemNode: remove description
It was almost unused, but this change is save-breaking
2023-05-05 18:57:11 +03:00
Konstantin P
d0e6205688 CBonusSystemNode: make some properties private 2023-05-05 18:57:11 +03:00
Konstantin
1d34c73c2d vcmi: split CBonusSystemNode, BonusParams and prop
More splitting of HeroBonus.h
2023-05-02 00:54:53 +03:00