Alexander Wilms
|
0232ae5327
|
AI/BattleAI/BattleEvaluator.cpp: Convert this integer literal to a bool literal.
Integer literals should not be cast to bool
|
2023-10-29 13:34:19 +00:00 |
|
Alexander Wilms
|
af330ff038
|
AI/BattleAI/BattleEvaluator.cpp: Remove this redundant cast.
Redundant casts should not be used
|
2023-10-27 18:19:17 +00:00 |
|
Andrii Danylchenko
|
870fbd50e3
|
BattleAI: bigger reachability map
|
2023-10-22 21:37:55 +03:00 |
|
Andrii Danylchenko
|
9eb9404f28
|
BattleAI: divide only positive part of score onto turns count
|
2023-10-22 21:37:54 +03:00 |
|
Ivan Savenko
|
036df2e0ad
|
Support multiple battles in AI
|
2023-09-06 16:03:46 +03:00 |
|
Ivan Savenko
|
3a88180494
|
Separated game and battle callback (server & client only)
|
2023-09-06 16:03:39 +03:00 |
|
Ivan Savenko
|
86a7f5f5cd
|
Removed getStr(bool), replaced with similar toString()
|
2023-09-04 22:21:02 +03:00 |
|
Andrii Danylchenko
|
5f13a0bbda
|
BattleAI: spellcast fixes and floating point score
|
2023-08-26 14:17:33 +03:00 |
|
Andrii Danylchenko
|
dc88f14e0b
|
BattleAI: positive/negative effect multiplier
|
2023-08-26 13:06:51 +03:00 |
|