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Commit Graph

16 Commits

Author SHA1 Message Date
Ivan Savenko
ca889a5c2a Replaced clickLeft with clickPressed clickReleased methods 2023-07-08 14:33:04 +03:00
Ivan Savenko
4e80356bea Do not hide minimap on human player turn 2023-07-03 19:36:10 +03:00
Ivan Savenko
4e7412faa6 Split mouseDragged event from mouseMoved 2023-06-22 22:11:48 +03:00
Ivan Savenko
d4aa778547 Replaced clickRight event with showPopupWindow/closePopupWindow 2023-06-20 19:58:05 +03:00
Ivan Savenko
e6e91c64b6 Implemented minimap panning gesture 2023-06-05 19:20:08 +03:00
Ivan Savenko
8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface
- added compatibility method to Canvas to allow SDL_Surface access
- added drawBorder method to Canvas to replace CSDL_Ext method
- added drawColor method to Canvas to replace CSDL_Ext method
- minor changes to Tavern and Trade windows to adapt to new API
2023-06-02 16:42:18 +03:00
Ivan Savenko
4a169972f0 Further refactoring to cleanup code of advmap and locplint 2023-04-20 22:04:24 +03:00
Ivan Savenko
7db67a3101 int3 now has proper hasher function 2023-04-20 22:04:24 +03:00
Ivan Savenko
45e2875342 Completely removed old TerrainRect class 2023-03-05 17:57:36 +02:00
Ivan Savenko
18d1823d44 Fix build 2023-02-14 11:32:20 +02:00
Ivan Savenko
d0f57fed6f Cleaned up code of Minimap 2023-02-14 11:18:41 +02:00
Ivan Savenko
214fc19e74 CIntObject now receives mouse position as point instead of SDL event 2023-02-03 11:39:39 +02:00
Ivan Savenko
108a42e4ba Reorganized includes for new layout. New class - IImageLoader 2023-02-01 20:42:06 +02:00
Ivan Savenko
84dfcacafd Updated CMakeLists and file headers 2023-02-01 16:42:03 +02:00
Ivan Savenko
9366506e2c Finalized split of AdventureMapClasses 2023-02-01 14:01:48 +02:00
Ivan Savenko
27f2e4fd33 Created separate file for CMinimap 2023-02-01 13:49:31 +02:00