.. |
battles
|
Merge pull request #2882 from Nordsoft91/ai-cheating
|
2023-09-23 03:21:19 +02:00 |
processors
|
Merge pull request #2892 from Laserlicht/highscore_menu
|
2023-09-27 15:48:47 +03:00 |
queries
|
Use optional instead of Json for queries
|
2023-09-26 13:42:20 +03:00 |
CGameHandler.cpp
|
Event message meta string
|
2023-09-27 23:28:17 +02:00 |
CGameHandler.h
|
Merge pull request #2874 from SoundSSGood/exchange-window-update
|
2023-09-27 15:50:52 +03:00 |
CMakeLists.txt
|
Moved management of turn order into a new class
|
2023-08-24 23:34:33 +03:00 |
CVCMIServer.cpp
|
Converted remaining identifier to new system
|
2023-08-25 13:38:02 +03:00 |
CVCMIServer.h
|
Converted remaining identifier to new system
|
2023-08-25 13:38:02 +03:00 |
LobbyNetPackVisitors.h
|
Simturn duration is now part of StartInfo
|
2023-09-26 13:42:20 +03:00 |
NetPacksLobbyServer.cpp
|
Simturn duration is now part of StartInfo
|
2023-09-26 13:42:20 +03:00 |
NetPacksServer.cpp
|
Merge pull request #2874 from SoundSSGood/exchange-window-update
|
2023-09-27 15:50:52 +03:00 |
ServerNetPackVisitors.h
|
Moved management of turn order into a new class
|
2023-08-24 23:34:33 +03:00 |
ServerSpellCastEnvironment.cpp
|
Use optional instead of Json for queries
|
2023-09-26 13:42:20 +03:00 |
ServerSpellCastEnvironment.h
|
Use optional instead of Json for queries
|
2023-09-26 13:42:20 +03:00 |
StdInc.cpp
|
Rename radious -> radius
|
2016-01-31 18:01:58 +03:00 |
StdInc.h
|
Use API identical to std classes where possible
|
2023-08-23 16:32:29 +03:00 |
TurnTimerHandler.cpp
|
Fixed battle replay
|
2023-09-06 16:03:47 +03:00 |
TurnTimerHandler.h
|
Added support for concurrent battles to gamestate and server
|
2023-09-06 16:03:02 +03:00 |
VCMI_server.cbp
|
Entities redesign and a few ERM features
|
2021-02-14 19:05:43 +03:00 |
VCMI_server.vcxproj
|
Update VS files to 2019, partially fix test project
|
2019-06-09 17:28:55 +02:00 |