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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/client
Michał W. Urbańczyk bca18a31c3 * fixed crashes when town is placed out of the map boundaries
* for screen is updated after buying creatures
* fixed crashbug on maps with random monster
* proper images of war machines are displayed in blacksmith
* picking starting hero should work again
* Ice Elemental will be treated as two-hex creature
* minor fixes
2008-08-29 21:41:32 +00:00
..
CBitmapHandler.cpp Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CBitmapHandler.h * BitmapHandler thread-safe 2008-06-16 14:56:48 +00:00
CCreatureAnimation.cpp Battles: 2008-08-07 00:38:44 +00:00
CCreatureAnimation.h Battles: 2008-08-07 00:38:44 +00:00
Client.cpp * fixed crashes when town is placed out of the map boundaries 2008-08-29 21:41:32 +00:00
Client.h * hero placed in the town starts as visiting hero, not garrisoned 2008-08-25 10:25:16 +00:00
FunctionList.h Fixed issues reported by Zamolxis: 2008-08-28 17:36:34 +00:00
Graphics.cpp * hero placed in the town starts as visiting hero, not garrisoned 2008-08-25 10:25:16 +00:00
Graphics.h * make compatible with boost 1.36.0 (there was breaking change in boost::function) 2008-08-20 06:57:53 +00:00
Makefile.am Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
VCMI_client.vcproj * fixed possible freeze when applying changes in gamestate 2008-08-25 21:14:00 +00:00