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AccessibilityInfo.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
AccessibilityInfo.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
AutocombatPreferences.h
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Comment out unused OH3 options so they do not clutter code suggestions
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2023-08-20 19:11:36 +02:00 |
BattleAction.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
BattleAction.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
BattleAttackInfo.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
BattleAttackInfo.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
BattleHex.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
BattleHex.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
BattleInfo.cpp
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Replace bonus string description with metastring that can properly
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2024-04-09 16:13:30 +03:00 |
BattleInfo.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
BattleProxy.cpp
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Pass functor via reference to avoid costly copies
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2023-11-18 19:43:11 +02:00 |
BattleProxy.h
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Pass functor via reference to avoid costly copies
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2023-11-18 19:43:11 +02:00 |
BattleStateInfoForRetreat.cpp
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vcmi: massive refactoring v1
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2023-04-05 22:33:12 +03:00 |
BattleStateInfoForRetreat.h
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BattleAI: avoid selfblocking on siege
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2023-04-09 16:22:37 +03:00 |
CBattleInfoCallback.cpp
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Fixed calculation of retaliation damage
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2024-05-10 19:40:14 +00:00 |
CBattleInfoCallback.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
CBattleInfoEssentials.cpp
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Removed most of non-const static fields in lib. Reduced header includes.
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2024-01-19 13:55:22 +02:00 |
CBattleInfoEssentials.h
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Fix BattleEvaluator.cpp:286:32: error: function 'battleGetAllObstacles' with deduced return type cannot be used before it is defined
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2024-01-17 14:41:47 +00:00 |
CObstacleInstance.cpp
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Split off some netpack structures into separate files
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2023-10-23 13:59:15 +03:00 |
CObstacleInstance.h
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Added 'Serializeable' base class for classes serializeable by pointer
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2024-05-16 18:40:59 +00:00 |
CPlayerBattleCallback.cpp
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Add missing semicolon after macro usage
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2024-01-16 20:18:18 +00:00 |
CPlayerBattleCallback.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CUnitState.cpp
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Call cheap to compute conditions before costly conditions
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2023-11-18 19:42:45 +02:00 |
CUnitState.h
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Remove explicit convesion to int in operators
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2023-11-15 15:55:19 +02:00 |
DamageCalculator.cpp
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accept log text suggestion
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2024-04-18 08:40:25 +08:00 |
DamageCalculator.h
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Extract revenge calculation to separate method
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2024-01-10 22:56:26 +01:00 |
Destination.cpp
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vcmi: modernize lib/battle
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2023-02-16 23:37:19 +03:00 |
Destination.h
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vcmi: modernize lib/battle
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2023-02-16 23:37:19 +03:00 |
IBattleInfoCallback.h
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Remove trailing semicolons from more macros
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2024-01-16 19:46:21 +00:00 |
IBattleState.cpp
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IBattleState.h
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Pass functor via reference to avoid costly copies
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2023-11-18 19:43:11 +02:00 |
IUnitInfo.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
PossiblePlayerBattleAction.h
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Fixes
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2024-03-29 12:28:14 +02:00 |
ReachabilityInfo.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
ReachabilityInfo.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
SideInBattle.cpp
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Explicitly convert identifier to underlying enumeration
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2023-11-03 16:03:29 +02:00 |
SideInBattle.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
SiegeInfo.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
SiegeInfo.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
Unit.cpp
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Remove magic number
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2023-11-07 22:47:11 +02:00 |
Unit.h
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Renamed MetaString methods to more logical names
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2023-06-20 19:37:27 +03:00 |