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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/client/windows
2023-09-02 16:21:54 +02:00
..
settings Allow toggling quick combat spells usage 2023-08-19 17:23:55 +02:00
CCastleInterface.cpp Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
CCastleInterface.h Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
CCreatureWindow.cpp Split massive CModHandler class/file into multiple parts: 2023-07-30 22:17:47 +03:00
CCreatureWindow.h Replaced clickLeft with clickPressed clickReleased methods 2023-07-08 14:33:04 +03:00
CHeroBackpackWindow.cpp Fix player coloring 2023-08-21 17:08:15 +02:00
CHeroBackpackWindow.h Artifacts backpack window GUI improvements 2023-08-20 00:52:03 +02:00
CHeroWindow.cpp Merge remote-tracking branch 'vcmi/beta' into develop 2023-08-28 21:19:53 +03:00
CHeroWindow.h Refactoring of CGarrisonInt 2023-07-21 15:47:42 +03:00
CKingdomInterface.cpp Merge remote-tracking branch 'vcmi/beta' into develop 2023-08-28 21:19:53 +03:00
CKingdomInterface.h Replaced all usage of SDL_Color outside of render with ColorRGBA 2023-07-31 21:07:30 +03:00
CMessage.cpp Replaced all usage of SDL_Color outside of render with ColorRGBA 2023-07-31 21:07:30 +03:00
CMessage.h Replaced all usage of SDL_Color outside of render with ColorRGBA 2023-07-31 21:07:30 +03:00
CPuzzleWindow.cpp Replaced all usage of SDL_Color outside of render with ColorRGBA 2023-07-31 21:07:30 +03:00
CPuzzleWindow.h show/showAll methods now use Canvas instead of SDL_Surface 2023-06-02 16:42:18 +03:00
CQuestLog.cpp Replaced clickLeft with clickPressed clickReleased methods 2023-07-08 14:33:04 +03:00
CQuestLog.h Replaced all usage of SDL_Color outside of render with ColorRGBA 2023-07-31 21:07:30 +03:00
CreaturePurchaseCard.cpp Replaced clickLeft with clickPressed clickReleased methods 2023-07-08 14:33:04 +03:00
CreaturePurchaseCard.h Replaced clickLeft with clickPressed clickReleased methods 2023-07-08 14:33:04 +03:00
CSpellWindow.cpp vcmi: use SpellSchool identifier instead of enum 2023-08-23 17:53:09 +03:00
CSpellWindow.h Replaced all usage of SDL_Color outside of render with ColorRGBA 2023-07-31 21:07:30 +03:00
CTradeWindow.cpp Converted several namespace enums to enum class 2023-08-25 13:38:02 +03:00
CTradeWindow.h Converted several namespace enums to enum class 2023-08-25 13:38:02 +03:00
CWindowObject.cpp Renamed gesture-related methods, remove unused code 2023-06-20 19:58:05 +03:00
CWindowObject.h Renamed gesture-related methods, remove unused code 2023-06-20 19:58:05 +03:00
GUIClasses.cpp #2646 add a null check if creature is empty 2023-09-02 16:21:54 +02:00
GUIClasses.h Converted several namespace enums to enum class 2023-08-25 13:38:02 +03:00
InfoWindows.cpp Fix keyboard shortcuts on selection dialogs 2023-07-22 22:29:05 +03:00
InfoWindows.h Replaced all usage of SDL_Color outside of render with ColorRGBA 2023-07-31 21:07:30 +03:00
QuickRecruitmentWindow.cpp Implemented Scrollable class, to server as common base for such classes 2023-06-05 19:17:04 +03:00
QuickRecruitmentWindow.h Replaced all usage of SDL_Color outside of render with ColorRGBA 2023-07-31 21:07:30 +03:00