.. |
settings
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Allow toggling quick combat spells usage
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2023-08-19 17:23:55 +02:00 |
CCastleInterface.cpp
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Converted remaining identifier to new system
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2023-08-25 13:38:02 +03:00 |
CCastleInterface.h
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Converted remaining identifier to new system
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2023-08-25 13:38:02 +03:00 |
CCreatureWindow.cpp
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Split massive CModHandler class/file into multiple parts:
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2023-07-30 22:17:47 +03:00 |
CCreatureWindow.h
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Replaced clickLeft with clickPressed clickReleased methods
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2023-07-08 14:33:04 +03:00 |
CHeroBackpackWindow.cpp
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Fix player coloring
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2023-08-21 17:08:15 +02:00 |
CHeroBackpackWindow.h
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Artifacts backpack window GUI improvements
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2023-08-20 00:52:03 +02:00 |
CHeroWindow.cpp
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Merge remote-tracking branch 'vcmi/beta' into develop
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2023-08-28 21:19:53 +03:00 |
CHeroWindow.h
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Refactoring of CGarrisonInt
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2023-07-21 15:47:42 +03:00 |
CKingdomInterface.cpp
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Merge remote-tracking branch 'vcmi/beta' into develop
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2023-08-28 21:19:53 +03:00 |
CKingdomInterface.h
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Replaced all usage of SDL_Color outside of render with ColorRGBA
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2023-07-31 21:07:30 +03:00 |
CMessage.cpp
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Replaced all usage of SDL_Color outside of render with ColorRGBA
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2023-07-31 21:07:30 +03:00 |
CMessage.h
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Replaced all usage of SDL_Color outside of render with ColorRGBA
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2023-07-31 21:07:30 +03:00 |
CPuzzleWindow.cpp
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Replaced all usage of SDL_Color outside of render with ColorRGBA
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2023-07-31 21:07:30 +03:00 |
CPuzzleWindow.h
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show/showAll methods now use Canvas instead of SDL_Surface
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2023-06-02 16:42:18 +03:00 |
CQuestLog.cpp
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Replaced clickLeft with clickPressed clickReleased methods
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2023-07-08 14:33:04 +03:00 |
CQuestLog.h
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Replaced all usage of SDL_Color outside of render with ColorRGBA
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2023-07-31 21:07:30 +03:00 |
CreaturePurchaseCard.cpp
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Replaced clickLeft with clickPressed clickReleased methods
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2023-07-08 14:33:04 +03:00 |
CreaturePurchaseCard.h
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Replaced clickLeft with clickPressed clickReleased methods
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2023-07-08 14:33:04 +03:00 |
CSpellWindow.cpp
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vcmi: use SpellSchool identifier instead of enum
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2023-08-23 17:53:09 +03:00 |
CSpellWindow.h
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Replaced all usage of SDL_Color outside of render with ColorRGBA
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2023-07-31 21:07:30 +03:00 |
CTradeWindow.cpp
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Converted several namespace enums to enum class
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2023-08-25 13:38:02 +03:00 |
CTradeWindow.h
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Converted several namespace enums to enum class
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2023-08-25 13:38:02 +03:00 |
CWindowObject.cpp
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Renamed gesture-related methods, remove unused code
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2023-06-20 19:58:05 +03:00 |
CWindowObject.h
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Renamed gesture-related methods, remove unused code
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2023-06-20 19:58:05 +03:00 |
GUIClasses.cpp
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#2646 add a null check if creature is empty
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2023-09-02 16:21:54 +02:00 |
GUIClasses.h
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Converted several namespace enums to enum class
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2023-08-25 13:38:02 +03:00 |
InfoWindows.cpp
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Fix keyboard shortcuts on selection dialogs
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2023-07-22 22:29:05 +03:00 |
InfoWindows.h
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Replaced all usage of SDL_Color outside of render with ColorRGBA
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2023-07-31 21:07:30 +03:00 |
QuickRecruitmentWindow.cpp
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Implemented Scrollable class, to server as common base for such classes
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2023-06-05 19:17:04 +03:00 |
QuickRecruitmentWindow.h
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Replaced all usage of SDL_Color outside of render with ColorRGBA
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2023-07-31 21:07:30 +03:00 |