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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/lib
Ivan Savenko 056ef00f74 Bugfixing
2023-11-02 13:52:58 +02:00
..
battle Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
bonuses Added separate bonus for native terrain check 2023-10-28 17:54:58 +03:00
campaign Reduced number of accesses to CGObjectInstance::subID 2023-11-01 14:43:20 +02:00
constants Converted Component class to use VariantIdentifier instead of int 2023-11-02 12:00:04 +02:00
events Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
filesystem Merge branch 'vcmi/master' into 'vcmi/develop' 2023-09-15 13:59:02 +03:00
gameState Stabilization 2023-11-01 18:26:57 +02:00
logging Use API identical to std classes where possible 2023-08-23 16:32:29 +03:00
mapObjectConstructors Apply suggestions from code review 2023-10-29 13:47:56 +02:00
mapObjects Bugfixing 2023-11-02 13:52:58 +02:00
mapping Stabilization 2023-11-01 18:26:57 +02:00
minizip remove copy-pasted functions from ioapi.c 2023-02-24 13:42:26 +03:00
modding Merge pull request #3110 from IvanSavenko/mod_compat_fix 2023-10-29 14:30:04 +02:00
networkPacks Converted Component class to use VariantIdentifier instead of int 2023-11-02 12:00:04 +02:00
pathfinder Remove more subID access 2023-11-01 14:44:05 +02:00
registerTypes move SetStackEffect to a separate file 2023-10-24 01:27:52 +03:00
rewardable Bugfixing 2023-11-02 13:52:58 +02:00
rmg Remove more subID access 2023-11-01 14:44:05 +02:00
serializer Use the "nullptr" literal. 2023-10-27 18:18:59 +00:00
spells Converted Component class to use VariantIdentifier instead of int 2023-11-02 12:00:04 +02:00
vstd Revert "another approach" 2023-09-24 15:02:59 +02:00
AI_Base.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
ArtifactUtils.cpp ArtifactLocation now use ID for artHolder identification part1 2023-10-29 17:46:13 +02:00
ArtifactUtils.h ArtifactLocation now use ID for artHolder identification part1 2023-10-29 17:46:13 +02:00
BasicTypes.cpp Merge pull request #3113 from Alexander-Wilms/develop 2023-10-30 11:02:28 +02:00
BattleFieldHandler.cpp Renamed new types for consistency with code style 2023-10-22 16:55:19 +03:00
BattleFieldHandler.h Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
CAndroidVMHelper.cpp fix using JNI from server in single process build 2023-03-02 12:09:48 +03:00
CAndroidVMHelper.h fix using JNI from server in single process build 2023-03-02 12:09:48 +03:00
CArtHandler.cpp fix test & fix build & suggested changes 2023-10-29 17:46:14 +02:00
CArtHandler.h Merge branch 'josch/dos2unix' into develop 2023-10-22 18:39:03 +03:00
CArtifactInstance.cpp ArtifactLocation now use ID for artHolder identification part2 2023-10-29 17:46:13 +02:00
CArtifactInstance.h ArtifactLocation now use ID for artHolder identification part2 2023-10-29 17:46:13 +02:00
CBonusTypeHandler.cpp Merge branch 'josch/dos2unix' into develop 2023-10-22 18:39:03 +03:00
CBonusTypeHandler.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CBuildingHandler.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CBuildingHandler.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CConfigHandler.cpp Merge branch 'josch/dos2unix' into develop 2023-10-22 18:39:03 +03:00
CConfigHandler.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CConsoleHandler.cpp Use the "nullptr" literal. 2023-10-27 18:18:59 +00:00
CConsoleHandler.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CCreatureHandler.cpp Merge branch 'josch/dos2unix' into develop 2023-10-22 18:39:03 +03:00
CCreatureHandler.h Merge branch 'josch/dos2unix' into develop 2023-10-22 18:39:03 +03:00
CCreatureSet.cpp Converted Component class to use VariantIdentifier instead of int 2023-11-02 12:00:04 +02:00
CCreatureSet.h Converted Component class to use VariantIdentifier instead of int 2023-11-02 12:00:04 +02:00
CGameInfoCallback.cpp fix test & fix build & suggested changes 2023-10-29 17:46:14 +02:00
CGameInfoCallback.h ArtifactLocation now use ID for artHolder identification part3 2023-10-29 17:46:13 +02:00
CGameInterface.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CGameInterface.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CGeneralTextHandler.cpp Merge branch 'josch/dos2unix' into develop 2023-10-22 18:39:03 +03:00
CGeneralTextHandler.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CHeroHandler.cpp Merge branch 'josch/dos2unix' into develop 2023-10-22 18:39:03 +03:00
CHeroHandler.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CMakeLists.txt enable StupidAI and EmptyAI for static AI 2023-03-02 12:09:49 +03:00
Color.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CondSh.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
ConstTransitivePtr.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CPlayerState.cpp Merge branch 'develop' into highscore_menu 2023-09-23 21:38:17 +02:00
CPlayerState.h Merge branch 'develop' into highscore_menu 2023-09-23 21:38:17 +02:00
CRandomGenerator.cpp Use API identical to std classes where possible 2023-08-23 16:32:29 +03:00
CRandomGenerator.h Use API identical to std classes where possible 2023-08-23 16:32:29 +03:00
CScriptingModule.cpp vcmi: modernize rest of lib 2023-03-16 17:55:20 +03:00
CScriptingModule.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CSkillHandler.cpp Renamed new types for consistency with code style 2023-10-22 16:55:19 +03:00
CSkillHandler.h Merge branch 'josch/dos2unix' into develop 2023-10-22 18:39:03 +03:00
CSoundBase.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CStack.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
CStack.h Merge branch 'josch/dos2unix' into develop 2023-10-22 18:39:03 +03:00
CStopWatch.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CThreadHelper.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CThreadHelper.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CTownHandler.cpp Merge branch 'josch/dos2unix' into develop 2023-10-22 18:39:03 +03:00
CTownHandler.h Merge branch 'josch/dos2unix' into develop 2023-10-22 18:39:03 +03:00
FunctionList.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
GameConstants.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
GameSettings.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
GameSettings.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
IBonusTypeHandler.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
IGameCallback.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
IGameCallback.h Merge branch 'josch/dos2unix' into develop 2023-10-22 18:39:03 +03:00
IGameEventsReceiver.h Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
IHandlerBase.cpp IdentifierStorage is now separate handler in VLC 2023-09-04 18:56:16 +03:00
IHandlerBase.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
int3.h Merge branch 'josch/dos2unix' into develop 2023-10-22 18:39:03 +03:00
JsonDetail.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
JsonDetail.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
JsonNode.cpp Merge pull request #3116 from IvanSavenko/bonus_fixes 2023-10-29 16:32:48 +02:00
JsonNode.h Merge branch 'josch/dos2unix' into develop 2023-10-22 18:39:03 +03:00
JsonRandom.cpp Fixed Scholar handling 2023-10-18 17:14:22 +03:00
JsonRandom.h Fix build 2023-10-16 00:12:39 +03:00
Languages.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
LoadProgress.cpp Redesign loading solution 2023-08-22 20:10:20 +04:00
LoadProgress.h Redesign loading solution 2023-08-22 20:10:20 +04:00
LogicalExpression.cpp vcmi: modernize rest of lib 2023-03-16 17:55:20 +03:00
LogicalExpression.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
MetaString.cpp Use meta string for messages 2023-09-27 23:11:11 +02:00
MetaString.h Seerhut works as rewardable object 2023-09-15 10:06:06 +02:00
ObstacleHandler.cpp Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
ObstacleHandler.h Use ResourcePath for audio files 2023-09-04 18:22:34 +03:00
Point.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
Rect.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
Rect.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
ResourceSet.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
ResourceSet.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
RiverHandler.cpp Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
RiverHandler.h Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
RoadHandler.cpp Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
RoadHandler.h Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
ScopeGuard.h Fix ScopeGuard move behavior 2023-04-02 15:46:56 +04:00
ScriptHandler.cpp Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
ScriptHandler.h Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
StartInfo.cpp Improvements to type safety of Identifier class 2023-10-04 18:05:23 +03:00
StartInfo.h Use the "nullptr" literal. 2023-10-27 18:18:59 +00:00
StdInc.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
StdInc.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
TerrainHandler.cpp Cartographer/Observatory is now configurable object 2023-10-16 00:12:38 +03:00
TerrainHandler.h Cartographer/Observatory is now configurable object 2023-10-16 00:12:38 +03:00
TextOperations.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
TextOperations.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
TurnTimerInfo.cpp Make possible to play with different timers independently 2023-08-28 19:45:15 +04:00
TurnTimerInfo.h Timers fixes 2023-08-30 03:33:59 +04:00
UnlockGuard.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
vcmi_endian.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
VCMI_lib.cbp new approach 2023-09-15 15:26:14 +02:00
VCMI_Lib.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
VCMI_Lib.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
VCMI_lib.vcxproj new approach 2023-09-15 15:26:14 +02:00
VCMI_lib.vcxproj.filters new approach 2023-09-15 15:26:14 +02:00
VCMIDirs.cpp fix "development mode" condition when building in single process mode 2023-04-05 20:22:29 +03:00
VCMIDirs.h editorPath -> mapEditorPath 2022-12-28 17:59:16 +02:00