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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-16 10:19:47 +02:00
vcmi/AI/Nullkiller
2023-04-02 10:02:33 +03:00
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Analyzers NKAI: more fixes to defense and pandora 2023-04-02 10:02:33 +03:00
Behaviors NKAI: more fixes to defense and pandora 2023-04-02 10:02:33 +03:00
Engine NKAI: more fixes to defense and pandora 2023-04-02 10:02:33 +03:00
Goals vcmi: reduce boost::lexical_cast usage 2023-03-09 16:36:46 +03:00
Markers NKAI: namespace 2022-10-04 08:40:14 +03:00
Pathfinding improve iterating over EPathfindingLayer 2023-03-20 11:35:19 +03:00
AIGateway.cpp Renamed & reorganized all game mechanics settings names 2023-03-16 18:11:35 +02:00
AIGateway.h vcmi: allow showing more than one components in infobar 2023-03-11 21:41:57 +03:00
AIUtility.cpp Renamed & reorganized all game mechanics settings names 2023-03-16 18:11:35 +02:00
AIUtility.h Fixed all non-silenced gcc/clang warnings 2022-12-07 18:05:47 +02:00
CMakeLists.txt change static AI approach to use static libvcmi 2023-03-02 12:09:48 +03:00
main.cpp NKAI: namespace 2022-10-04 08:40:14 +03:00
StdInc.cpp
StdInc.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00