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CGuiHandler.cpp
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Replaced SDL user events list with dispatching of arbitrary functors
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2023-06-26 21:51:10 +03:00 |
CGuiHandler.h
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Replaced SDL user events list with dispatching of arbitrary functors
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2023-06-26 21:51:10 +03:00 |
CIntObject.cpp
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Renamed gesture-related methods, remove unused code
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2023-06-20 19:58:05 +03:00 |
CIntObject.h
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Renamed RCLICK -> SHOW_POPUP
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2023-06-20 19:58:05 +03:00 |
CursorHandler.cpp
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Allow defining default values of settings per platform
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2023-06-21 10:55:30 +03:00 |
CursorHandler.h
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Show cursor (including attack direction) when swiping in battle
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2023-06-05 19:20:18 +03:00 |
EventDispatcher.cpp
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Merge pull request #2250 from IvanSavenko/event_handling_fixes
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2023-06-25 17:39:55 +03:00 |
EventDispatcher.h
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Split mouseDragged event from mouseMoved
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2023-06-22 22:11:48 +03:00 |
EventsReceiver.cpp
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Rename panning->gesturing for consistency
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2023-06-20 19:58:05 +03:00 |
EventsReceiver.h
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Split mouseDragged event from mouseMoved
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2023-06-22 22:11:48 +03:00 |
FramerateManager.cpp
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FramerateManager now uses chrono instead of SDL_Ticks
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2023-05-14 22:22:37 +03:00 |
FramerateManager.h
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FramerateManager now uses chrono instead of SDL_Ticks
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2023-05-14 22:22:37 +03:00 |
InterfaceObjectConfigurable.cpp
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Fixed overlapped text display in adventure map settings
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2023-06-25 16:27:00 -07:00 |
InterfaceObjectConfigurable.h
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Do not show desktop-only options on mobile systems
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2023-05-19 23:19:43 +03:00 |
MouseButton.h
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Merged two mouse button enums
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2023-02-03 11:39:40 +02:00 |
Shortcut.h
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Implemented zoom reset shortcut (backspace)
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2023-05-17 14:54:19 +03:00 |
ShortcutHandler.cpp
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Implemented zoom reset shortcut (backspace)
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2023-05-17 14:54:19 +03:00 |
ShortcutHandler.h
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Use more descriptive names for hotkeys
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2023-05-01 17:59:20 +03:00 |
TextAlignment.h
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Removed remaining parts of Geomeotries.h/cpp
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2023-01-20 16:11:43 +02:00 |
WindowHandler.cpp
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Enter popup await mode only if there is an active popup
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2023-06-20 19:58:05 +03:00 |
WindowHandler.h
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Enter popup await mode only if there is an active popup
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2023-06-20 19:58:05 +03:00 |