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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/lib/spells
2015-09-29 17:26:28 +03:00
..
AdventureSpellMechanics.cpp fix mantiss 0002147 2015-04-13 16:48:46 +03:00
AdventureSpellMechanics.h Fix 0001331 2015-04-13 06:12:23 +03:00
BattleSpellMechanics.cpp More usage of OOP in HealingSpellMechanics::applyBattleEffects 2015-09-29 17:26:28 +03:00
BattleSpellMechanics.h Remove suspicios code in display damage calculation 2015-09-29 17:26:28 +03:00
CDefaultSpellMechanics.cpp Remove suspicios code in display damage calculation 2015-09-29 17:26:28 +03:00
CDefaultSpellMechanics.h Extract HealingSpellMechanics 2015-09-29 17:26:27 +03:00
CreatureSpellMechanics.cpp Extract general dispell logic 2015-04-11 16:27:14 +03:00
CreatureSpellMechanics.h Something that compiles. 2015-03-09 20:07:28 +01:00
CSpellHandler.cpp Move isCastableBy logic back to CGHeroInstance - it is Hero-specific 2015-09-16 04:39:44 +03:00
CSpellHandler.h Move isCastableBy logic back to CGHeroInstance - it is Hero-specific 2015-09-16 04:39:44 +03:00
ISpellMechanics.cpp Fix mantiss 0002167 2015-04-11 12:09:48 +03:00
ISpellMechanics.h Hide battle log algorithm in spell classes. 2015-09-12 21:09:51 +03:00
Magic.h Initial experiments on hero & creature casting unification 2015-09-12 21:09:44 +03:00
SpellMechanics.h Added missing files. 2015-03-10 18:32:05 +01:00
ViewSpellInt.cpp formatting 2015-02-26 20:59:18 +03:00
ViewSpellInt.h formatting 2015-02-26 20:59:18 +03:00