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Code
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Activity
0969871835
vcmi
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lib
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battle
History
Ivan Savenko
db913d95e0
Merge pull request
#4808
from Laserlicht/prism_breath
...
Bonus: prism breath
2024-10-28 12:29:41 +02:00
..
AccessibilityInfo.cpp
BattleAI: fix bait for archers when need to go long way
2024-08-21 22:18:40 +03:00
AccessibilityInfo.h
BattleAI: fix bait for archers when need to go long way
2024-08-21 22:18:40 +03:00
AutocombatPreferences.h
BattleAction.cpp
BattleAction.h
BattleAttackInfo.cpp
BattleAttackInfo.h
BattleHex.cpp
BattleHex.h
BattleInfo.cpp
Merge pull request
#4790
from kodobi/bugfix/fix-incorrect-battlefield-while-attacking-town-without-fort
2024-10-28 08:38:14 +01:00
BattleInfo.h
Removed creatureBank flag from battle, battles now receive BattleLayout
2024-09-12 12:11:18 +00:00
BattleLayout.cpp
Fix positioning of defender war machines
2024-09-12 20:27:32 +00:00
BattleLayout.h
Removed creatureBank flag from battle, battles now receive BattleLayout
2024-09-12 12:11:18 +00:00
BattleProxy.cpp
BattleProxy.h
BattleSide.h
BattleStateInfoForRetreat.cpp
BattleStateInfoForRetreat.h
CBattleInfoCallback.cpp
Bonus: prism breath
2024-10-20 22:02:56 +02:00
CBattleInfoCallback.h
Initial unconditionally working version
2024-09-22 15:07:44 +02:00
CBattleInfoEssentials.cpp
Support for configurable town fortifications
2024-08-28 19:42:14 +00:00
CBattleInfoEssentials.h
Support for configurable town fortifications
2024-08-28 19:42:14 +00:00
CObstacleInstance.cpp
Split CHeroHandler.cpp/.h into 1 file per class
2024-10-13 14:01:09 +00:00
CObstacleInstance.h
CPlayerBattleCallback.cpp
CPlayerBattleCallback.h
CUnitState.cpp
Reduce usage of pointers to VLC entities
2024-10-10 12:28:08 +00:00
CUnitState.h
Reduce usage of pointers to VLC entities
2024-10-10 12:28:08 +00:00
DamageCalculator.cpp
Added GameSettings to gamestate, potentially allowing to define game
2024-09-05 15:16:27 +00:00
DamageCalculator.h
Destination.cpp
Destination.h
IBattleInfoCallback.h
IBattleState.cpp
IBattleState.h
Removed creatureBank flag from battle, battles now receive BattleLayout
2024-09-12 12:11:18 +00:00
IUnitInfo.h
PossiblePlayerBattleAction.h
ReachabilityInfo.cpp
ReachabilityInfo.h
BattleAI: fix bait for archers when need to go long way
2024-08-21 22:18:40 +03:00
SideInBattle.cpp
SideInBattle.h
SiegeInfo.cpp
SiegeInfo.h
Unit.cpp
Unit.h