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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/client/adventureMap
2023-04-08 18:53:47 +03:00
..
CAdventureOptions.cpp Implemented View Earth / View Air spells 2023-03-05 17:48:02 +02:00
CAdventureOptions.h Partial encapsulation of AdvMapInt 2023-02-14 11:18:42 +02:00
CAdvMapInt.cpp Add RALT key check for movement info 2023-04-01 00:20:51 +03:00
CAdvMapInt.h Restored ambient sounds functionality 2023-03-05 18:02:59 +02:00
CAdvMapPanel.cpp Partial encapsulation of AdvMapInt 2023-02-14 11:18:42 +02:00
CAdvMapPanel.h Partial encapsulation of AdvMapInt 2023-02-14 11:18:42 +02:00
CInfoBar.cpp Converted timer event into tick event that is called every frame 2023-03-22 23:10:50 +02:00
CInfoBar.h Converted timer event into tick event that is called every frame 2023-03-22 23:10:50 +02:00
CInGameConsole.cpp Fix assertion failure in in-game console 2023-04-08 18:53:47 +03:00
CInGameConsole.h Converted timer event into tick event that is called every frame 2023-03-22 23:10:50 +02:00
CList.cpp Remove excessive totalRedraw's 2023-03-22 00:57:08 +02:00
CList.h Reorganized includes for new layout. New class - IImageLoader 2023-02-01 20:42:06 +02:00
CMinimap.cpp Remove excessive totalRedraw's 2023-03-22 00:57:08 +02:00
CMinimap.h Completely removed old TerrainRect class 2023-03-05 17:57:36 +02:00
CResDataBar.cpp vcmi: reduce boost::lexical_cast usage 2023-03-09 16:36:46 +03:00
CResDataBar.h Partial encapsulation of AdvMapInt 2023-02-14 11:18:42 +02:00
MapAudioPlayer.cpp Added more checks to avoid potential nullptr dereference crash 2023-03-25 23:54:51 +02:00
MapAudioPlayer.h Added more checks to avoid potential nullptr dereference crash 2023-03-25 23:54:51 +02:00