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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/server
2022-12-02 21:38:59 +02:00
..
CGameHandler.cpp Check for end-of-battle after opening spells are cast, fixes potentially 2022-12-02 21:38:59 +02:00
CGameHandler.h Unified CGameHandler::bulkMoveArtifacts and CGameHandler::bulkSwapArtifacts to one 2022-11-10 20:11:26 +02:00
CMakeLists.txt [iOS] remove everything related to server app 2022-09-24 15:55:21 +03:00
CQuery.cpp Code style. Typo. Code clean up. 2022-11-10 18:29:39 +02:00
CQuery.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CVCMIServer.cpp Fix connections amount problem 2022-11-15 22:09:47 +04:00
CVCMIServer.h Remove unused variable 2022-11-23 01:02:17 +04:00
NetPacksLobbyServer.cpp uuid check 2022-10-04 20:54:40 +04:00
NetPacksServer.cpp Unified CGameHandler::bulkMoveArtifacts and CGameHandler::bulkSwapArtifacts to one 2022-11-10 20:11:26 +02:00
StdInc.cpp Rename radious -> radius 2016-01-31 18:01:58 +03:00
StdInc.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
VCMI_server.cbp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
VCMI_server.vcxproj Update VS files to 2019, partially fix test project 2019-06-09 17:28:55 +02:00