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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/server
2024-05-10 16:48:44 +00:00
..
battles Reduce includes in headers 2024-04-26 13:26:33 +03:00
processors Reveal terrain around newly recruited hero to account for Scouting 2024-05-10 16:48:20 +00:00
queries Reduce includes in headers 2024-04-26 13:26:33 +03:00
CGameHandler.cpp Use sight center for fow reveal actions 2024-05-10 16:48:44 +00:00
CGameHandler.h Do not check for guards when teleporting using means other than DD 2024-05-07 20:05:23 +00:00
CMakeLists.txt Implemented option to run server as a thread with shared VLC 2024-02-11 17:55:02 +02:00
CVCMIServer.cpp use MetaString 2024-05-02 21:03:23 +02:00
CVCMIServer.h use MetaString 2024-05-02 21:03:23 +02:00
GlobalLobbyProcessor.cpp Store and send mod list and game version for game rooms 2024-04-23 17:15:59 +03:00
GlobalLobbyProcessor.h Store and send mod list and game version for game rooms 2024-04-23 17:15:59 +03:00
LobbyNetPackVisitors.h Guest can also use & renaming 2024-05-01 15:58:22 +02:00
NetPacksLobbyServer.cpp use MetaString 2024-05-02 21:03:23 +02:00
NetPacksServer.cpp Do not check for guards when teleporting using means other than DD 2024-05-07 20:05:23 +00:00
ServerNetPackVisitors.h Saving costume 2024-04-27 21:35:37 +03:00
ServerSpellCastEnvironment.cpp Do not check for guards when teleporting using means other than DD 2024-05-07 20:05:23 +00:00
ServerSpellCastEnvironment.h Do not check for guards when teleporting using means other than DD 2024-05-07 20:05:23 +00:00
StdInc.cpp Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
StdInc.h
TurnTimerHandler.cpp Removed no longer used mutexes from match server 2024-02-03 17:04:14 +02:00
TurnTimerHandler.h Added serialization of turn timer handler 2024-04-26 13:16:02 +03:00
VCMI_server.cbp
VCMI_server.vcxproj