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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/client/windows
2023-10-15 23:48:22 +02:00
..
settings Add game pause 2023-10-08 16:03:57 +02:00
CCastleInterface.cpp interface improvements 2023-10-13 19:56:56 +02:00
CCastleInterface.h interface improvements 2023-10-13 19:56:56 +02:00
CCreatureWindow.cpp Merge branch 'vcmi/master' into 'vcmi/develop' 2023-09-15 13:59:02 +03:00
CCreatureWindow.h Merge branch 'vcmi/master' into 'vcmi/develop' 2023-09-15 13:59:02 +03:00
CHeroBackpackWindow.cpp Fixed move checks. Backpack buttons. 2023-09-19 13:31:59 +03:00
CHeroBackpackWindow.h Support for different backpack capacities 2023-09-04 20:59:24 +03:00
CHeroOverview.cpp added probabilities 2023-09-17 23:01:18 +02:00
CHeroOverview.h added probabilities 2023-09-17 23:01:18 +02:00
CHeroWindow.cpp Improvements to type safety of Identifier class 2023-10-04 18:05:23 +03:00
CHeroWindow.h Refactoring of CGarrisonInt 2023-07-21 15:47:42 +03:00
CKingdomInterface.cpp name opens town itself 2023-10-15 00:41:17 +02:00
CKingdomInterface.h name opens town itself 2023-10-15 00:41:17 +02:00
CMapOverview.cpp fix crash with custom campaign preview 2023-10-11 11:23:38 +02:00
CMapOverview.h code review 2023-10-01 17:35:56 +02:00
CMessage.cpp move function; optional; json static 2023-09-15 15:27:26 +02:00
CMessage.h move function; optional; json static 2023-09-15 15:27:26 +02:00
CPuzzleWindow.cpp Fix regressions 2023-09-04 18:22:34 +03:00
CPuzzleWindow.h show/showAll methods now use Canvas instead of SDL_Surface 2023-06-02 16:42:18 +03:00
CQuestLog.cpp Fix review comments 2023-10-12 13:30:01 +02:00
CQuestLog.h Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
CreaturePurchaseCard.cpp Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
CreaturePurchaseCard.h Replaced clickLeft with clickPressed clickReleased methods 2023-07-08 14:33:04 +03:00
CSpellWindow.cpp code review 2023-09-25 16:34:36 +02:00
CSpellWindow.h code review 2023-09-25 16:34:36 +02:00
CTradeWindow.cpp Added Query to track visit duration for Taverns and Markets 2023-10-04 17:47:12 +03:00
CTradeWindow.h Add game pause 2023-10-08 16:03:57 +02:00
CWindowObject.cpp Added RenderHandler that acts as factory for images and animations 2023-09-04 18:22:34 +03:00
CWindowObject.h Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
GUIClasses.cpp docs 2023-10-15 12:28:13 +02:00
GUIClasses.h Add game pause 2023-10-08 16:03:57 +02:00
InfoWindows.cpp extend for all selections 2023-09-15 15:24:17 +02:00
InfoWindows.h Add game pause 2023-10-08 16:03:57 +02:00
QuickRecruitmentWindow.cpp Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
QuickRecruitmentWindow.h Replaced all usage of SDL_Color outside of render with ColorRGBA 2023-07-31 21:07:30 +03:00