.. |
CAnimation.cpp
|
Adjust code to develop + change place in code where alpha is applied
|
2023-01-15 17:31:32 +02:00 |
CAnimation.h
|
Adjust code to develop + change place in code where alpha is applied
|
2023-01-15 17:31:32 +02:00 |
Canvas.cpp
|
Remove unused stuff from code
|
2023-01-15 17:31:32 +02:00 |
Canvas.h
|
Remove unused stuff from code
|
2023-01-15 17:31:32 +02:00 |
CGuiHandler.cpp
|
Renamed CCursorHandler -> CursorHandler
|
2023-01-15 21:18:34 +02:00 |
CGuiHandler.h
|
Adding macros for targeted object binding
|
2022-12-22 00:54:06 +04:00 |
CIntObject.cpp
|
Implemented Bloodlust & Petrification effect
|
2022-12-15 23:24:03 +02:00 |
CIntObject.h
|
changes to status bar according to review comments:
|
2022-12-12 18:23:41 +02:00 |
ColorFilter.cpp
|
Fixed blue tint for clones
|
2023-01-04 19:36:18 +02:00 |
ColorFilter.h
|
Fixed blue tint for clones
|
2023-01-04 19:36:18 +02:00 |
CursorHandler.cpp
|
Rechecked & updated offsets of adventure map cursors
|
2023-01-15 21:18:34 +02:00 |
CursorHandler.h
|
Cursor type can now be set in settings.json
|
2023-01-15 21:18:34 +02:00 |
Fonts.cpp
|
Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation.
|
2020-10-05 16:28:28 -07:00 |
Fonts.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
Geometries.cpp
|
Implemented Bloodlust & Petrification effect
|
2022-12-15 23:24:03 +02:00 |
Geometries.h
|
Implemented Bloodlust & Petrification effect
|
2022-12-15 23:24:03 +02:00 |
InterfaceObjectConfigurable.cpp
|
Merge pull request #1229 from IvanSavenko/battle_improvements
|
2023-01-09 22:07:13 +02:00 |
InterfaceObjectConfigurable.h
|
Fix tactic button
|
2023-01-03 13:02:54 +04:00 |
NotificationHandler.cpp
|
Tray notifications for MXE
|
2022-05-14 13:23:09 +03:00 |
NotificationHandler.h
|
Interface builder for random map tab
|
2022-12-12 03:27:59 +04:00 |
SDL_Compat.h
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |
SDL_Extensions.cpp
|
Fix transparency checks that were broken for palette images with alpha
|
2022-12-19 22:57:58 +02:00 |
SDL_Extensions.h
|
Implemented Bloodlust & Petrification effect
|
2022-12-15 23:24:03 +02:00 |
SDL_Pixels.h
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |