mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-28 08:48:48 +02:00
101 lines
3.0 KiB
Makefile
101 lines
3.0 KiB
Makefile
CC = g++
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CFLAGS = -I/Library/Frameworks/SDL_mixer.framework/Headers -I/Library/Frameworks/SDL.framework/Headers -I/Library/Frameworks/SDL_image.framework/Headers -I/Library/Frameworks/SDL_ttf.framework/Headers -I/opt/local/include
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OPTIM = -O2
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#DEBUG = -ggdb -D_DEBUG
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LDFLAGS = -Wl,-framework,SDL -Wl,-framework,SDL_mixer -Wl,-framework,SDL_image -Wl,-framework,SDL_ttf -Wl,-framework,Cocoa
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BOOSTLIBS = -L/opt/local/lib -lboost_system-mt -lboost_filesystem-mt -lboost_thread-mt
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LIBS = $(BOOSTLIBS) -llua -ljpeg -lpng -lm -lpthread -ldl -lauto -lz
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VCMI_CLIENT = vcmiclient
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VCMI_LIB = VCMI_Lib.dylib
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VCMI_SERVER = vcmiserver
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GENIUS_AI = GeniusAI.dll
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CLIENT_SOURCES = AdventureMapButton.cpp \
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CAdvmapInterface.cpp \
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CBattleInterface.cpp \
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CCallback.cpp \
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CCastleInterface.cpp \
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CCursorHandler.cpp \
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CGameInfo.cpp \
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CGameInterface.cpp \
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CHeroWindow.cpp \
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CMT.cpp \
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CMessage.cpp \
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CPlayerInterface.cpp \
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CPreGame.cpp \
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CThreadHelper.cpp \
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SDL_Extensions.cpp \
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SDL_framerate.cpp \
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client/CBitmapHandler.cpp \
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client/CConfigHandler.cpp \
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client/CCreatureAnimation.cpp \
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client/CSpellWindow.cpp \
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client/Client.cpp \
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client/Graphics.cpp \
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hch/CDefHandler.cpp \
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hch/CMusicHandler.cpp \
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hch/CSndHandler.cpp \
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mapHandler.cpp \
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client/NetPacksClient.cpp \
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SDLMain.m
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LIB_SOURCES = CConsoleHandler.cpp \
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CGameState.cpp \
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hch/CArtHandler.cpp \
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hch/CBuildingHandler.cpp \
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hch/CCreatureHandler.cpp \
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hch/CDefObjInfoHandler.cpp \
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hch/CGeneralTextHandler.cpp \
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hch/CHeroHandler.cpp \
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hch/CLodHandler.cpp \
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hch/CObjectHandler.cpp \
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hch/CSpellHandler.cpp \
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hch/CTownHandler.cpp \
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lib/Connection.cpp \
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lib/IGameCallback.cpp \
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lib/VCMI_Lib.cpp \
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lib/NetPacksLib.cpp \
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lib/RegisterTypes.cpp \
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map.cpp
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SERVER_SOURCES = \
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server/CGameHandler.cpp \
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server/NetPacksServer.cpp \
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server/CVCMIServer.cpp
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GENIUS_SOURCES = \
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AI/GeniusAI/CGeniusAI.cpp \
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AI/GeniusAI/DLLMain.cpp
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OBJECTS=$(CLIENT_SOURCES:.cpp=.o)
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CLIENT_OBJECTS=$(OBJECTS:.m=.o)
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LIB_OBJECTS=$(LIB_SOURCES:.cpp=.o)
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SERVER_OBJECTS=$(SERVER_SOURCES:.cpp=.o)
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GENIUS_OBJECTS=$(GENIUS_SOURCES:.cpp=.o)
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all: $(CLIENT_SOURCES) $(LIB_SOURCES) $(SERVER_SOURCES) $(VCMI_CLIENT) $(VCMI_SERVER) $(GENIUS_AI)
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update:
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svn co https://vcmi.svn.sourceforge.net/svnroot/vcmi/trunk .
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$(VCMI_CLIENT): $(CLIENT_OBJECTS) $(VCMI_LIB)
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$(CC) $(LDFLAGS) $(CLIENT_OBJECTS) $(VCMI_LIB) -o $@ $(BOOSTLIBS) -lz
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$(VCMI_SERVER): $(SERVER_OBJECTS) $(VCMI_LIB)
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$(CC) $(SERVER_OBJECTS) $(VCMI_LIB) -o $@ $(BOOSTLIBS)
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$(GENIUS_AI): $(GENIUS_OBJECTS) $(VCMI_LIB)
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$(CC) -dynamiclib -install_name $@ $(GENIUS_OBJECTS) $(VCMI_LIB) -o $@
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$(VCMI_LIB): $(LIB_OBJECTS)
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$(CC) -dynamiclib -install_name $@ $(LIB_OBJECTS) -o $@ $(BOOSTLIBS) -lz
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.cpp.o:
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$(CC) -c $(OPTIM) $(DEBUG) $(CFLAGS) $< -o $@
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.m.o:
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$(CC) -c $(OPTIM) $(DEBUG) $(CFLAGS) $< -o $@
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clean:
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rm -f $(CLIENT_OBJECTS) $(SERVER_OBJECTS) $(LIB_OBJECTS) $(GENIUS_OBJECTS) $(VCMI_CLIENT) $(VCMI_SERVER) $(GENIUS_AI) $(VCMI_LIB)
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