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vcmi/client/widgets/CArtifactsOfHeroKingdom.cpp
2023-05-01 00:34:45 +03:00

55 lines
1.8 KiB
C++

/*
* CArtifactsOfHeroKingdom.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "CArtifactsOfHeroKingdom.h"
#include "Buttons.h"
#include "../CPlayerInterface.h"
#include "../../CCallback.h"
CArtifactsOfHeroKingdom::CArtifactsOfHeroKingdom(ArtPlaceMap ArtWorn, std::vector<ArtPlacePtr> Backpack,
std::shared_ptr<CButton> leftScroll, std::shared_ptr<CButton> rightScroll)
{
artWorn = ArtWorn;
backpack = Backpack;
leftBackpackRoll = leftScroll;
rightBackpackRoll = rightScroll;
for(auto artPlace : artWorn)
{
artPlace.second->slot = artPlace.first;
artPlace.second->setArtifact(nullptr);
artPlace.second->leftClickCallback = std::bind(&CArtifactsOfHeroBase::leftClickArtPlace, this, _1);
artPlace.second->rightClickCallback = std::bind(&CArtifactsOfHeroBase::rightClickArtPlace, this, _1);
}
for(auto artPlace : backpack)
{
artPlace->setArtifact(nullptr);
artPlace->leftClickCallback = std::bind(&CArtifactsOfHeroBase::leftClickArtPlace, this, _1);
artPlace->rightClickCallback = std::bind(&CArtifactsOfHeroBase::rightClickArtPlace, this, _1);
}
leftBackpackRoll->addCallback(std::bind(&CArtifactsOfHeroBase::scrollBackpack, this, -1));
rightBackpackRoll->addCallback(std::bind(&CArtifactsOfHeroBase::scrollBackpack, this, +1));
}
void CArtifactsOfHeroKingdom::swapArtifacts(const ArtifactLocation & srcLoc, const ArtifactLocation & dstLoc)
{
LOCPLINT->cb->swapArtifacts(srcLoc, dstLoc);
}
void CArtifactsOfHeroKingdom::pickUpArtifact(CHeroArtPlace & artPlace)
{
LOCPLINT->cb->swapArtifacts(ArtifactLocation(curHero, artPlace.slot),
ArtifactLocation(curHero, ArtifactPosition::TRANSITION_POS));
}