.. |
abilities
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
battle
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
events
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
filesystem
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
logging
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
mapObjects
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
mapping
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
minizip
|
Update VS files to 2019, partially fix test project
|
2019-06-09 17:28:55 +02:00 |
registerTypes
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
rmg
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
serializer
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
spells
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
vstd
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
AI_Base.h
|
|
|
BattleFieldHandler.cpp
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
BattleFieldHandler.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CAndroidVMHelper.cpp
|
apply review comments for CAndroidVMHelper
|
2018-05-26 14:50:49 +03:00 |
CAndroidVMHelper.h
|
apply review comments for CAndroidVMHelper
|
2018-05-26 14:50:49 +03:00 |
CArtHandler.cpp
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CArtHandler.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CBonusTypeHandler.cpp
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CBonusTypeHandler.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CBuildingHandler.cpp
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CBuildingHandler.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CConfigHandler.cpp
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CConfigHandler.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CConsoleHandler.cpp
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CConsoleHandler.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CCreatureHandler.cpp
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CCreatureHandler.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CCreatureSet.cpp
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CCreatureSet.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CGameInfoCallback.cpp
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CGameInfoCallback.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CGameInterface.cpp
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CGameInterface.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CGameState.cpp
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CGameState.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CGameStateFwd.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CGeneralTextHandler.cpp
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CGeneralTextHandler.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CHeroHandler.cpp
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CHeroHandler.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CIOSUtils.h
|
remove entitlements and shared container usage
|
2022-09-24 15:55:22 +03:00 |
CIOSUtils.m
|
remove entitlements and shared container usage
|
2022-09-24 15:55:22 +03:00 |
CMakeLists.txt
|
add standard lib target back
|
2022-09-24 15:55:21 +03:00 |
CModHandler.cpp
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CModHandler.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CondSh.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
ConstTransitivePtr.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CPathfinder.cpp
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CPathfinder.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CPlayerState.cpp
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CPlayerState.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CRandomGenerator.cpp
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CRandomGenerator.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CScriptingModule.cpp
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CScriptingModule.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CSkillHandler.cpp
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CSkillHandler.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CSoundBase.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CStack.cpp
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CStack.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CStopWatch.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CThreadHelper.cpp
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CThreadHelper.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CTownHandler.cpp
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CTownHandler.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
FunctionList.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
GameConstants.cpp
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
GameConstants.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
HeroBonus.cpp
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
HeroBonus.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
IBonusTypeHandler.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
IGameCallback.cpp
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
IGameCallback.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
IGameEventsReceiver.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
IHandlerBase.cpp
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
IHandlerBase.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
int3.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
Interprocess.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
JsonDetail.cpp
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
JsonDetail.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
JsonNode.cpp
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
JsonNode.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
LoadProgress.cpp
|
Editor prerequisites [part 2] (#889)
|
2022-09-17 14:04:01 +03:00 |
LoadProgress.h
|
Editor prerequisites [part 2] (#889)
|
2022-09-17 14:04:01 +03:00 |
LogicalExpression.cpp
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
LogicalExpression.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
NetPacks.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
NetPacksBase.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
NetPacksLib.cpp
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
NetPacksLobby.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
ObstacleHandler.cpp
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
ObstacleHandler.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
PathfinderUtil.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
ResourceSet.cpp
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
ResourceSet.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
ScopeGuard.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
ScriptHandler.cpp
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
ScriptHandler.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
StartInfo.cpp
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
StartInfo.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
StdInc.cpp
|
|
|
StdInc.h
|
|
|
StringConstants.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
Terrain.cpp
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
Terrain.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
UnlockGuard.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
vcmi_endian.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
VCMI_lib.cbp
|
!?OB WIP
|
2021-02-16 13:32:18 +03:00 |
VCMI_Lib.cpp
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
VCMI_Lib.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
VCMI_lib.vcxproj
|
Update VS files to 2019, partially fix test project
|
2019-06-09 17:28:55 +02:00 |
VCMI_lib.vcxproj.filters
|
Update visual studio project files
|
2018-08-22 17:31:48 +03:00 |
VCMIDirs.cpp
|
remove entitlements and shared container usage
|
2022-09-24 15:55:22 +03:00 |
VCMIDirs.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |