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vcmi/lib/events/ObjectVisitEnded.cpp
Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
preparation for having client and server in a single process
2022-09-24 15:55:21 +03:00

60 lines
1.1 KiB
C++

/*
* ObjectVisitEnded.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "ObjectVisitEnded.h"
#include <vcmi/events/EventBus.h>
VCMI_LIB_NAMESPACE_BEGIN
namespace events
{
SubscriptionRegistry<ObjectVisitEnded> * ObjectVisitEnded::getRegistry()
{
static std::unique_ptr<Sub> Instance = make_unique<Sub>();
return Instance.get();
}
void ObjectVisitEnded::defaultExecute(const EventBus * bus, const ExecHandler & execHandler,
const PlayerColor & player, const ObjectInstanceID & heroId)
{
CObjectVisitEnded event(player, heroId);
bus->executeEvent(event, execHandler);
}
CObjectVisitEnded::CObjectVisitEnded(const PlayerColor & player_, const ObjectInstanceID & heroId_)
: player(player_),
heroId(heroId_)
{
}
bool CObjectVisitEnded::isEnabled() const
{
return true;
}
PlayerColor CObjectVisitEnded::getPlayer() const
{
return player;
}
ObjectInstanceID CObjectVisitEnded::getHero() const
{
return heroId;
}
}
VCMI_LIB_NAMESPACE_END