..
battle
more battles animations:
2013-07-21 10:10:38 +00:00
gui
Visual 2012 compile fixes.
2013-07-07 08:27:27 +00:00
icons
patches from qdii
2013-02-25 19:17:36 +00:00
AdventureMapClasses.cpp
Compile fixes specific for VS 2012"
2013-07-02 15:23:32 +00:00
AdventureMapClasses.h
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
2013-04-07 11:52:07 +00:00
CAdvmapInterface.cpp
Compile fixes specific for VS 2012"
2013-07-02 15:23:32 +00:00
CAdvmapInterface.h
c++03 -> c++11 switch:
2013-06-26 11:18:27 +00:00
CAnimation.cpp
Compile fixes specific for VS 2012"
2013-07-02 15:23:32 +00:00
CAnimation.h
Minor fixes:
2013-07-07 19:44:08 +00:00
CBitmapHandler.cpp
c++03 -> c++11 switch:
2013-06-26 11:18:27 +00:00
CBitmapHandler.h
Made speed of most of battle animations time-based
2013-07-06 16:10:20 +00:00
CCastleInterface.cpp
Fixed issue that allowed to build multiple boats in town. Renamed state() to sth more sensible.
2013-07-21 10:08:32 +00:00
CCastleInterface.h
c++03 -> c++11 switch:
2013-06-26 11:18:27 +00:00
CCreatureWindow.cpp
Made speed of most of battle animations time-based
2013-07-06 16:10:20 +00:00
CCreatureWindow.h
Visual Studio 2013 Preview compile fixes:
2013-07-02 12:08:30 +00:00
CDefHandler.cpp
Made speed of most of battle animations time-based
2013-07-06 16:10:20 +00:00
CDefHandler.h
Made speed of most of battle animations time-based
2013-07-06 16:10:20 +00:00
CGameInfo.cpp
c++03 -> c++11 switch:
2013-06-26 11:18:27 +00:00
CGameInfo.h
Support for saving/loading in player interfaces, including VCAI.
2013-05-09 11:09:23 +00:00
CHeroWindow.cpp
Compile fixes specific for VS 2012"
2013-07-02 15:23:32 +00:00
CHeroWindow.h
c++03 -> c++11 switch:
2013-06-26 11:18:27 +00:00
CKingdomInterface.cpp
Compile fixes specific for VS 2012"
2013-07-02 15:23:32 +00:00
CKingdomInterface.h
- wrokaround/fix for #1177
2013-01-20 22:49:34 +00:00
Client.cpp
minor refactoring of VCMIDirs, bugfixing
2013-07-08 20:55:22 +00:00
Client.h
c++03 -> c++11 switch:
2013-06-26 11:18:27 +00:00
CMakeLists.txt
tiny fix in OS X cmake files
2013-05-01 12:30:46 +00:00
CMessage.cpp
second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
2013-06-29 13:05:48 +00:00
CMessage.h
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
2013-04-07 11:52:07 +00:00
CMT.cpp
- compile fix for OSX
2013-07-11 20:10:17 +00:00
CMT.h
* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
2013-06-17 15:45:55 +00:00
CMusicHandler.cpp
Compile fixes specific for VS 2012"
2013-07-02 15:23:32 +00:00
CMusicHandler.h
c++03 -> c++11 switch:
2013-06-26 11:18:27 +00:00
CPlayerInterface.cpp
Fixed issue that allowed to build multiple boats in town. Renamed state() to sth more sensible.
2013-07-21 10:08:32 +00:00
CPlayerInterface.h
second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
2013-06-29 13:05:48 +00:00
CPreGame.cpp
Compile fixes specific for VS 2012"
2013-07-02 15:23:32 +00:00
CPreGame.h
c++03 -> c++11 switch:
2013-06-26 11:18:27 +00:00
CQuestLog.cpp
Compile fixes specific for VS 2012"
2013-07-02 15:23:32 +00:00
CQuestLog.h
c++03 -> c++11 switch:
2013-06-26 11:18:27 +00:00
CSoundBase.h
- CMappedFileLoader class to remap WoG files to h3 names
2013-05-04 13:14:23 +00:00
CSpellWindow.cpp
Compile fixes specific for VS 2012"
2013-07-02 15:23:32 +00:00
CSpellWindow.h
c++03 -> c++11 switch:
2013-06-26 11:18:27 +00:00
CVideoHandler.cpp
c++03 -> c++11 switch:
2013-06-26 11:18:27 +00:00
CVideoHandler.h
- Renamed /lib subfolders to lowercase
2013-04-07 10:48:07 +00:00
DPIaware.manifest
Fixed issue with Windows 7 DPI upscaling.
2009-12-12 03:26:09 +00:00
FunctionList.h
Made speed of most of battle animations time-based
2013-07-06 16:10:20 +00:00
Graphics.cpp
minor refactoring of VCMIDirs, bugfixing
2013-07-08 20:55:22 +00:00
Graphics.h
c++03 -> c++11 switch:
2013-06-26 11:18:27 +00:00
GUIClasses.cpp
Made speed of most of battle animations time-based
2013-07-06 16:10:20 +00:00
GUIClasses.h
Visual Studio 2013 Preview compile fixes:
2013-07-02 12:08:30 +00:00
Info.plist
Attempt to apply patch from stopiccot.
2013-03-01 21:32:26 +00:00
mapHandler.cpp
second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
2013-06-29 13:05:48 +00:00
mapHandler.h
Significant changes to saving system. Now both client and server store their lib part.
2013-02-18 22:37:22 +00:00
NetPacksClient.cpp
Compile fixes specific for VS 2012"
2013-07-02 15:23:32 +00:00
OSX.mm
Attempt to apply patch from stopiccot.
2013-03-01 21:32:26 +00:00
resource.h
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
2009-10-01 20:00:21 +00:00
SDLMain.h
Mac OS patch from stopiccot
2012-12-01 06:30:52 +00:00
SDLMain.m
Mac OS patch from stopiccot
2012-12-01 06:30:52 +00:00
StdInc.cpp
* Final commit
2011-12-13 21:35:28 +00:00
StdInc.h
* CHexField renamed to CBattleHex
2011-12-17 18:59:59 +00:00
VCMI_client.cbp
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
2013-04-07 11:52:07 +00:00
VCMI_client.rc
* fixed previous fix
2009-10-03 10:51:05 +00:00
VCMI_client.vcxproj
Introduced strongly typed QueryID.
2013-05-27 10:53:28 +00:00
VCMI_client.vcxproj.filters
Introduced strongly typed QueryID.
2013-05-27 10:53:28 +00:00
vcmi.icns
Mac OS patch from stopiccot
2012-12-01 06:30:52 +00:00
vcmi.ico
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
2009-10-01 20:00:21 +00:00